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unit 58 has no death animation
Posted: Mon Jun 16, 2014 3:58 am
by blitzcraig
as title says, there is no death animation for unit 58 (catapult)
Re: unit 58 has no death animation
Posted: Mon Jun 16, 2014 4:16 am
by MadMikael
I thought it lit on fire, then disappeared
Re: unit 58 has no death animation
Posted: Mon Jun 16, 2014 4:21 am
by joeylamcy
I think it was, but maybe it has changed
Re: unit 58 has no death animation
Posted: Mon Jun 16, 2014 4:41 am
by blitzcraig
it used to ... not working now, Cleopatra found it as far as I know
Re: unit 58 has no death animation
Posted: Mon Jun 16, 2014 4:49 am
by MadMikael
I think the issue is related to the graphics update. Mainly the main graphics were updated, but some of the "skill" graphics were not.
Before the update, fire (from skill) could be seen on just about all enemies, except the large ones like red cyclops. Now I notice its harder to see on many enemies, and also the "always hit" skill is harder to see on my swordsman.
Just guessing here.
Re: unit 58 has no death animation
Posted: Mon Jun 16, 2014 4:56 am
by joeylamcy
MadMikael wrote:I think the issue is related to the graphics update. Mainly the main graphics were updated, but some of the "skill" graphics were not.
Before the update, fire (from skill) could be seen on just about all enemies, except the large ones like red cyclops. Now I notice its harder to see on many enemies, and also the "always hit" skill is harder to see on my swordsman.
Just guessing here.
Both skills are still clear to be seen for me
