chat

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parkbones
Posts: 47
Joined: Thu Apr 11, 2013 12:00 am

chat

Post by parkbones »

Srry guys my chat isnt workin all the time.Didnt want anyone feeling I am being rude.Sometimes it works other times it dosnt come up or it boots me.So again srry.
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MadMikael
Posts: 3301
Joined: Sat Mar 08, 2014 5:54 pm
Location: Windsor, Ontario, Canada (EST time zone)

Re: chat

Post by MadMikael »

Sometimes chat does this to me when I have a laggy connection.

Just a thought though.. did you try the command /filter?

Try typing /filter global
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Fairy
Posts: 79
Joined: Thu Jun 12, 2014 11:44 am

Re: chat

Post by Fairy »

parkbones wrote:Srry guys my chat isnt workin all the time.Didnt want anyone feeling I am being rude.Sometimes it works other times it dosnt come up or it boots me.So again srry.
Experienced the same thing a few months back. It has nothing to do with your connection. You got a low memory problem. Uninstall some unwanted applications, avail more Ram to FT application. It will be fine. ;)
parkbones
Posts: 47
Joined: Thu Apr 11, 2013 12:00 am

Re: chat

Post by parkbones »

77.74 mb free. I get a msg alot that says'application not responding ' and asks if i want to wait,force close or report.
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Fairy
Posts: 79
Joined: Thu Jun 12, 2014 11:44 am

Re: chat

Post by Fairy »

parkbones wrote:77.74 mb free. I get a msg alot that says'application not responding ' and asks if i want to wait,force close or report.
Reset your device, did you? Since my last reset, my chat problem has been solved. I get the same warning message on my tab and I know that it badly needs a reset but never got any problem with the chat feature. However, on my cellphone, I do suffer from occasional game crashes since I updated my application to FT 4.0.
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rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: chat

Post by rearrow »

Yeah I got more forced closes. Server not available, lag and other problems since last update. But I assume memory needs have increased as well as network traffic. The artwork is great but originally I started playing ft because its graphics didn't need much memory/bandwidth.
There's no cable here, only edge and 3g which is not very dependable.
With mostly volunteers working on development I don't think much time is being spend on optimising code or performance.
I accept that and live with it but its one of the reasons I'm not a fan if attacking by fast clicking since that puts people with high speed internet at an advantage.
Just so u know, running water only came to my village 3 years ago. Cable, glass fiber, Lol lmao
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MadMikael
Posts: 3301
Joined: Sat Mar 08, 2014 5:54 pm
Location: Windsor, Ontario, Canada (EST time zone)

Re: chat

Post by MadMikael »

To clarify.. we only have one programmer. Compbatant (Mateusz) himself.

Mods get to do some testing, and help with ideas, but Mateusz is the main man who does it all. Only development we can really do is make content, like maps, quests, skins, and items (which is available to all players)
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Please contact GM Inbox for help if you need it.

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rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: chat

Post by rearrow »

That's what I thought..
And he's doing aGREAT JOB.
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