Making a bigger use of portals

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darkclub
Posts: 7
Joined: Tue Oct 21, 2014 8:33 am
Location: Sierra Vista, Arizona
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Making a bigger use of portals

Post by darkclub »

One of the things that I really dislike is how long it takes to get somewhere if you die. That being said I'm proposing that we add portals at spawn that will take you to different parts on the world, however taking onto account that people may camp where thee portals come out I think that they should only teleport you into towns with shops in them as PvP would be disabled and you can't be killed while you teleport. This also takes care of the placement of the teleportation and provides a safe place if low lvls took the portals. I don't think that there should be a portal back to spawn at the shops,but that's just me.
-Darkbow
My account's:
darkbow Archer lvl (163)
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darkaxe Dwarf lvl (10)
darkstaff Mage lvl (5)
darksaber Swordsman lvl (10)
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darkfreya Freya lvl (10)
DarkDaBow Huntress lvl (10)
starwaz Mage lvl (68)
dragkardragcar
Posts: 286
Joined: Tue Nov 26, 2013 1:00 am

Re: Making a bigger use of portals

Post by dragkardragcar »

darkclub wrote:One of the things that I really dislike is how long it takes to get somewhere if you die. That being said I'm proposing that we add portals at spawn that will take you to different parts on the world, however taking onto account that people may camp where thee portals come out I think that they should only teleport you into towns with shops in them as PvP would be disabled and you can't be killed while you teleport. This also takes care of the placement of the teleportation and provides a safe place if low lvls took the portals. I don't think that there should be a portal back to spawn at the shops,but that's just me.
-Darkbow
Agree 9n both acounts.
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kollex
Posts: 579
Joined: Tue Nov 11, 2014 11:02 am
Location: Kyiv, Ukraine

Re: Making a bigger use of portals

Post by kollex »

Another way would be teleporting to a random location on a given map. This way one could cover more ground than the shop-centric teleportation. And nothing prevents hunters from waiting the prey to step away from the shop. Adds a little danger, but noone makes you to step in ;)
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MadMikael
Posts: 3301
Joined: Sat Mar 08, 2014 5:54 pm
Location: Windsor, Ontario, Canada (EST time zone)

Re: Making a bigger use of portals

Post by MadMikael »

I like the random location aspect, I don't think that's been suggested before ;)
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RyoHazuki
Posts: 933
Joined: Tue Mar 04, 2014 11:10 pm

Re: Making a bigger use of portals

Post by RyoHazuki »

YES, YES, YES AND YES.
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naomi
Posts: 663
Joined: Wed Mar 26, 2014 2:48 am
Location: Philippines

Re: Making a bigger use of portals

Post by naomi »

im thingking of when players died, skull wont appear..instead an option where to spawn!
just an example:
-start map
-100g
-200g
-cyclops dungeon
-dooms dungeon
-worm dungeon
:D being exagerated here..
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username:naomii lvl.72 archer (ADIK-Duke)



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RyoHazuki
Posts: 933
Joined: Tue Mar 04, 2014 11:10 pm

Re: Making a bigger use of portals

Post by RyoHazuki »

Yes, that would be awesome.
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MadMikael
Posts: 3301
Joined: Sat Mar 08, 2014 5:54 pm
Location: Windsor, Ontario, Canada (EST time zone)

Re: Making a bigger use of portals

Post by MadMikael »

This would make ambushes less likely against freshly dead players. I like it ;)
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dragkardragcar
Posts: 286
Joined: Tue Nov 26, 2013 1:00 am

Re: Making a bigger use of portals

Post by dragkardragcar »

naomi wrote:im thingking of when players died, skull wont appear..instead an option where to spawn!
just an example:
-start map
-100g
-200g
-cyclops dungeon
-dooms dungeon
-worm dungeon
:D being exagerated here..
1+
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: Making a bigger use of portals

Post by dinoponte2 »

Just my opinion but some ideia people put here , make game become too easy and too boring also , and also not making game better that all
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

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