MMORPG 4.7.0
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Re: MMORPG 4.7.0
I do agree with the DaHobbit it's a little expensive but I'm not at all complaining good job creator ^_^
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I'm a veteran GM of almost 2 years
Dwarf = Worf, Soldier = Captn Kirk, Archer = Tuvok, Ogre = Quark, Mage = Almighty Q
If you can't play honestly then plz honestly don't play!
Facebook name: Cleopatra Ft
I'm a veteran GM of almost 2 years
Dwarf = Worf, Soldier = Captn Kirk, Archer = Tuvok, Ogre = Quark, Mage = Almighty Q
If you can't play honestly then plz honestly don't play!
Re: MMORPG 4.7.0
Yes good job, although i do have one suggestion!
If you kill the enemy/player you used it on, you should effectively be able to pick it back up (as a drop) but if u dont kill it you still loose it tho...
If you kill the enemy/player you used it on, you should effectively be able to pick it back up (as a drop) but if u dont kill it you still loose it tho...
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Re: MMORPG 4.7.0
Blitz....we're getting there mate
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Re: MMORPG 4.7.0
yep, keep having faithLeone wrote:Blitz....we're getting there mate
Beeware the Spiral Blitzbees...
Re: MMORPG 4.7.0
Really? No one replayed 2 this idea??Marine wrote:Yes good job, although i do have one suggestion!
If you kill the enemy/player you used it on, you should effectively be able to pick it back up (as a drop) but if u dont kill it you still loose it tho...
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Re: MMORPG 4.7.0
So fire arrow to the face then slapped by fish seems kind of harsh don't you think?
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Re: MMORPG 4.7.0
Fish doesnt work.Tested with swordman.
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Re: MMORPG 4.7.0
swordsmen use throwing knives... fish are only for ogres
Beeware the Spiral Blitzbees...
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Re: MMORPG 4.7.0
Grrr, PvP is cheaper for ogresblitzcraig wrote:swordsmen use throwing knives... fish are only for ogres
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Re: MMORPG 4.7.0
I tried out the throwing knives... they are a big improvement. It felt nice to kill a mage finally with a swordsman. I think its still a little unbalanced in the mage's favour, but its a fighting chance at least.
The only issue I had is when the mage is stunned, I have a hard time moving next to him to attack... could you please ad an "advance to enemy" button, like there is when fighting monsters? It would make melee's life at least a little easier...
The only issue I had is when the mage is stunned, I have a hard time moving next to him to attack... could you please ad an "advance to enemy" button, like there is when fighting monsters? It would make melee's life at least a little easier...
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