MMORPG 4.7.0

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Cleopatra
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Re: MMORPG 4.7.0

Post by Cleopatra »

I do agree with the DaHobbit it's a little expensive but I'm not at all complaining good job creator ^_^
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Marine
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Re: MMORPG 4.7.0

Post by Marine »

Yes good job, although i do have one suggestion!

If you kill the enemy/player you used it on, you should effectively be able to pick it back up (as a drop) but if u dont kill it you still loose it tho...
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Leone
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Re: MMORPG 4.7.0

Post by Leone »

Blitz....we're getting there mate
blitzcraig
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Re: MMORPG 4.7.0

Post by blitzcraig »

Leone wrote:Blitz....we're getting there mate
yep, keep having faith ;)
Beeware the Spiral Blitzbees...
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Unit123
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Re: MMORPG 4.7.0

Post by Unit123 »

Marine wrote:Yes good job, although i do have one suggestion!

If you kill the enemy/player you used it on, you should effectively be able to pick it back up (as a drop) but if u dont kill it you still loose it tho...
Really? No one replayed 2 this idea??
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Dr DOOM
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Joined: Wed Oct 15, 2014 6:39 pm

Re: MMORPG 4.7.0

Post by Dr DOOM »

So fire arrow to the face then slapped by fish seems kind of harsh don't you think?
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Insider
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Re: MMORPG 4.7.0

Post by Insider »

Fish doesnt work.Tested with swordman.
blitzcraig
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Re: MMORPG 4.7.0

Post by blitzcraig »

swordsmen use throwing knives... fish are only for ogres ;)
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Insider
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Re: MMORPG 4.7.0

Post by Insider »

blitzcraig wrote:swordsmen use throwing knives... fish are only for ogres ;)
Grrr, PvP is cheaper for ogres :)
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MadMikael
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Re: MMORPG 4.7.0

Post by MadMikael »

I tried out the throwing knives... they are a big improvement. It felt nice to kill a mage finally with a swordsman. I think its still a little unbalanced in the mage's favour, but its a fighting chance at least.

The only issue I had is when the mage is stunned, I have a hard time moving next to him to attack... could you please ad an "advance to enemy" button, like there is when fighting monsters? It would make melee's life at least a little easier...
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