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annoying pets and craft suggestions

Posted: Sun Jan 11, 2015 7:03 am
by josh50052
okay here it goes I dont know who else may or may not have this problem but often my pet walks in front of me or just prohibits me from clicking the edge of my screen to change map. so a small suggestion is. would it be possible to stop pets moving past two or three steps of the edge of map? this way I wont keep clicking on them.
also...... revival of npc..... archer.....etc maybe it could be something once lost we can buy as a premium item? also I would like the purchased game items to possibly be equal levels ie the shield is lvl 40 but robe and bow are lower? maybe they could all be lvl 50 but forge able into lvl 100 and again into lvl 150 then 200 ? ie we need to re use with added items ? mixing 2 diamond robes and a thunder ring ? etc.... items that are not used by other classes ? this would mix it up and mean that all classes could require most items at one point or another ?

Re: annoying pets

Posted: Sun Jan 11, 2015 8:34 am
by RyoHazuki
Yes, i totally agree.
Pets are so annoying when crossing map borders (with autowalk on).
The situation wasn't so bad until pets could be clicked. I'm not saying that the click to make them wait should be removed, the best alternative is what Josh just said. Making them avoid map borders until you have crossed, they will still go onto the next map with you, but, as they're walking towards the border, they just retreat a little, because at the moment, they walk in front of you, however, we have to click on the very edge of the map to cross and we just end up pressing the pet instead (of the edge of the screen) and the command window comes up.
Not too bad to deal with once or twice, but, once it's happened a few hundred times, it starts to become a real pain.