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Unslow potions
Posted: Thu Jan 15, 2015 1:11 pm
by naomi
one consideration to make pvp balance is to have unslow potions for mages..unfreeze is available why not have unslow potion available at shop!
Re: Unslow potions
Posted: Thu Jan 15, 2015 1:16 pm
by naomi
epic example is mage lvl260+ and archer lvl1400+, archers cant touch mages with his slow spell lol

even if used freeze coz he has a bag of unfreeze potions lol..
lets hide the name jessielyn and lasttry2

Re: Unslow potions
Posted: Thu Jan 15, 2015 1:19 pm
by blitzcraig
or simply make unfreeze potions also remove slow (and immune for 5 seconds or something)
Re: Unslow potions
Posted: Thu Jan 15, 2015 1:23 pm
by naomi
ya i love it too..hmm u always think out of the box

im impress lol
Re: Unslow potions
Posted: Thu Jan 15, 2015 1:32 pm
by rearrow
lv1400+ archer chased lv 150+ mage who kept slowing. couldnt kill him unless the mage experienced lag. We need uslow period.
Re: Unslow potions
Posted: Thu Jan 15, 2015 2:34 pm
by blitzcraig
thanks naomi (but I stole this idea...I don't remember who first said it, but I think it's great

)
@rearrow, this is how melee have felt since beginning

Re: Unslow potions
Posted: Thu Jan 15, 2015 2:43 pm
by Dr DOOM
In defense of argument DOOM has merked many a mage using technique when slowed. Ask Mike, jony, magix. Just need to use *********k skill. Really isn't that hard. I do agree on slow, but maybe gem that into gear. Craftble in clan castle maybe? Would give incentive for all to join & enjoy clans even more. ;}
Re: Unslow potions
Posted: Thu Jan 15, 2015 6:00 pm
by rearrow
Dr DOOM wrote:In defense of argument DOOM has merked many a mage using technic even when slowed. Ask Mike, jony, magix. Just need to use *********k skill. Really isn't that hard. I do agree on in slow but maybe gem that into gear. Craftble in clan castle maybe? Would give incentive for all to join & enjoy clans even more. ;}
like it)
Re: Unslow potions
Posted: Thu Jan 15, 2015 8:13 pm
by Leone
I agree with Blitz's suggestion here for two reasons. First, it's fewer different types of potion to carry and remember which colour does what (I always get mixed up between the blue and green ones!). Secondly, it's one less icon to show up on the already over-crowded corner of your tablet/phone screen.
I do think Dom's idea of clan-only benefits is worth exploring further. Interesting concept.
Re: Unslow potions
Posted: Fri Jan 16, 2015 7:10 am
by rearrow
blitzcraig wrote:thanks naomi (but I stole this idea...I don't remember who first said it, but I think it's great

)
@rearrow, this is how melee have felt since beginning

i know i playd a sword the first two months