(android/offline) Make archer move, or melees stop
Posted: Sat Feb 14, 2015 5:42 pm
when I ordered to move through mobs, my party pass through mobs without fighting often. But archer has stoped and DO fight (disobey my order) more often. Then... archer will be tanker because other party has passed.
So, make archer DO NOT stop or make melees DO stop with archer.
It's not the problem of archer' long range. Because melee has short range but they CAN approach to mobs.
When archer has stopped, melees have to stop and approach to mobs and have to be tanker.
Or when melees has passed through mobs, archer have to walk. Just walk (follow my order) without fighting alone.
P.S. I'm the guy who found a bug to get several unique items (boots, gloves) by magic. Do you remember? I played this game years ago (when boots updated newly) and I came back now. I enjoy this upgraded game with more fun.
But I feel sorry with the archer's movement because I had suggested this problem several years ago already, and it remains through years.
Please, correct this problem this time.
Thank you for reading my poor english, and fun game to enjoy a lot.
So, make archer DO NOT stop or make melees DO stop with archer.
It's not the problem of archer' long range. Because melee has short range but they CAN approach to mobs.
When archer has stopped, melees have to stop and approach to mobs and have to be tanker.
Or when melees has passed through mobs, archer have to walk. Just walk (follow my order) without fighting alone.
P.S. I'm the guy who found a bug to get several unique items (boots, gloves) by magic. Do you remember? I played this game years ago (when boots updated newly) and I came back now. I enjoy this upgraded game with more fun.
But I feel sorry with the archer's movement because I had suggested this problem several years ago already, and it remains through years.
Please, correct this problem this time.
Thank you for reading my poor english, and fun game to enjoy a lot.