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Blitzbees suggestion for improvement.

Posted: Thu Feb 26, 2015 1:10 am
by DwarfTank
So I was killing blitzbees and it hits me, why in the heck don't they drop gold???

Hours of killing these little $#!+$ to get them to drop a single Blitzbee Sting, sure there is 80k exp. for each but should drop gold, every enemy should drop gold I think, anyone else agree with this?

Re: Blitzbees suggestion for improvement.

Posted: Thu Feb 26, 2015 4:35 am
by Insider
Craft boots and sell for 4m , it ll be your money...

Re: Blitzbees suggestion for improvement.

Posted: Sat Feb 28, 2015 10:59 pm
by DwarfTank
I can't craft the boots till I collect 10stings.

Re: Blitzbees suggestion for improvement.

Posted: Sun Mar 01, 2015 9:20 am
by Insider
DwarfTank30 wrote:I can't craft the boots till I collect 10stings.
So this type of enemy isnt good for gold.
Its okay, they were added for getting stings-crafting items :)
If you need gold, not boots or good xp - move to another place, easy system, lol :)

Re: Blitzbees suggestion for improvement.

Posted: Sat May 02, 2015 9:51 pm
by solsukut
Insider wrote:
DwarfTank30 wrote:I can't craft the boots till I collect 10stings.
So this type of enemy isnt good for gold.
Its okay, they were added for getting stings-crafting items :)
If you need gold, not boots or good xp - move to another place, easy system, lol :)
It is a valid point I guess when you put it like that, but I've also started droning out so bad there working for my 10 stings (I'm convinced 1/100 just isn't coming out in the math btw :-) ), and I almost missed the drop when it finally came I was so brain numb of not seeing anything appear.

Re: Blitzbees suggestion for improvement.

Posted: Sun May 03, 2015 6:39 am
by jigartg
DwarfTank30 wrote:So I was killing blitzbees and it hits me, why in the heck don't they drop gold???

Hours of killing these little $#!+$ to get them to drop a single Blitzbee Sting, sure there is 80k exp. for each but should drop gold, every enemy should drop gold I think, anyone else agree with this?
There definitely should be some gold dropped by every enemy.
That would make a lot of things worthwhile.

Re: Blitzbees suggestion for improvement.

Posted: Sun May 03, 2015 10:16 pm
by solsukut
I guess if the idea behind having Ghost Archer's drop a Steel Bow (lvl 15 or so?) is to break up the boredom, then something like gold (even a small amount) at a 5% or 10% rate for many of the higher level mobs that only drop on 1/100 or 1/1000 would help keep your attention. Plus, at level 100+ even the largest gold drop wouldn't hurt game balance...when you could sell the BB's from 1000 bee's for 4M; plus they charge 50k (or 500k to go to warlock dock) for a boat ride off BBIsland.

It would actually help keep you more focused about anything dropping in the first place while grinding to get a 1/100 or 1/1000 drop. I rarely can just sit and mash away, so I'm typically trying to multitask and try to keep looking back every 90sec or so to not miss that 1/1000.

Re: Blitzbees suggestion for improvement.

Posted: Tue May 05, 2015 11:00 am
by Acnologia
i got 2068M whisout sold ever a blitzboot ;)

Re: Blitzbees suggestion for improvement.

Posted: Wed May 06, 2015 2:37 am
by DwarfTank
How, would love to know... Please private message me.

Re: Blitzbees suggestion for improvement.

Posted: Mon May 11, 2015 11:10 am
by ogonbat
After ending the most important quests i could complete , i concentrate on blizbees to get stings for bliz boots
for the archer.In fact i must agree with all complaints about blizbees: i go in swampspot, i killed many bunches of that enemies, and in about 4 hours i got only 4 stings . 1 i got from mage tower, i need 5 more and i think will be as hard as swamp and diamond bow, or worse. For getting lvl 100 boots when, all my group is 190 and other characters wear better boots buyed at last released shop , and for getting not a lot more than pink boots, i think the effort is too much compared to result ...