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Weapons drop rate.Why isn't this a problem?

Posted: Wed Mar 25, 2015 6:23 am
by Rizzo
the drop rate for these weapons is just unacceptable.You can kill hundreds of enemies at a time and get nothing!

Re: Weapons drop rate.Why isn't this a problem?

Posted: Wed Mar 25, 2015 8:28 am
by Insider
Which monster and drop exactly?

Re: Weapons drop rate.Why isn't this a problem?

Posted: Wed Mar 25, 2015 12:31 pm
by Acnologia
Rizzo wrote:the drop rate for these weapons is just unacceptable.You can kill hundreds of enemies at a time and get nothing!
thats the fun^^

Re: Weapons drop rate.Why isn't this a problem?

Posted: Wed Mar 25, 2015 2:01 pm
by Insider
Yep. You can kill 10 thousands without drop and kill 100 more each will drop something :P
That all depends on luck ;)

But some monsters drop item only while you are doing quest or if you havent this item ;)
Thats why you should answer my question above :)

Re: Weapons drop rate.Why isn't this a problem?

Posted: Wed Mar 25, 2015 2:37 pm
by blitzcraig
you asked, "why isn't this a problem?" and I will do my best to answer. it boils down to a matter of keeping items hard to get to maintain their value and allure... in an mmo, if they dropped all the time, the high level players would flood the market... for example, when is the last time you heard of an archer working hard to aquire a fire bow and feeling really good about himself after earning it? ... you don't because they are so common that usually all you have to do is go to 3.1 and say "can I please have a fire bow?" and you'll get 3 lol

Re: Weapons drop rate.Why isn't this a problem?

Posted: Wed Mar 25, 2015 3:41 pm
by Insider
blitzcraig wrote:you asked, "why isn't this a problem?" and I will do my best to answer. it boils down to a matter of keeping items hard to get to maintain their value and allure... in an mmo, if they dropped all the time, the high level players would flood the market... for example, when is the last time you heard of an archer working hard to aquire a fire bow and feeling really good about himself after earning it? ... you don't because they are so common that usually all you have to do is go to 3.1 and say "can I please have a fire bow?" and you'll get 3 lol
And after lvl 100 you stop taking it to backpack, to safe space ;)
Maybe one day people will do same with swamp bows...

Re: Weapons drop rate.Why isn't this a problem?

Posted: Thu Mar 26, 2015 3:26 pm
by SheilaYates
Seems this is interesting and I guess there could be more fun in there.

Re: Weapons drop rate.Why isn't this a problem?

Posted: Thu Mar 26, 2015 7:19 pm
by blitzcraig
I should also point out that the rpg is currently based on the mmo.... perhaps one day in the future there will be different drop rates between the two, but certainly I can't say so lol

Re: Weapons drop rate.Why isn't this a problem?

Posted: Sat Mar 28, 2015 2:08 am
by Rizzo
m doing the clan house mission now.I need the swamp bow diamond staff and the club.My group is level 200. My archer is still using the fire bow!Even at level 200 my group can only kill 2 silver archers a minute! This insane 1/1000 drop rate does not work for the rpg.Is spending hours killing the same enemies over and over to get one weapon suppose to be fun?

Re: Weapons drop rate.Why isn't this a problem?

Posted: Sat Mar 28, 2015 2:23 am
by Rizzo
Can't someone contact the creator directly about this. It shouldn't be that hard to fix.