Clan improvments

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Unit123
Posts: 1025
Joined: Mon Apr 07, 2014 7:27 pm
Location: England

Clan improvments

Post by Unit123 »

1)

Three new options between different clans:

Pact:

If you have a pact with a certain clan you can't target them, or attack them in any way. Same with their buildings. The clan name only will appear in purple if you see a player in that clan

Peace keeping


Clan name appears orange. You can target them and attack them but there'll be a 0% chance of a drop


War


Clan name and rest of players name appear in red. In PvP the drop chance changes to 60%.







2) clan stats

Awards players perks if a king or lord upgrades these.

Eg:

War bonus: each upgrade awards a +5% attack bonus when in PvP with a clan you are at war with. (Max 30%)
Increase +5% cost 5,000,000 and 15% more with each upgrade


Donation bonus:

Awards a bonus when donating to the alliance. Each upgrade gives +10% bonus and costs 10,000,000 to upgrade and cost increases by 50% each time

Max increase = 100%

(Eg, clan has a 30% donation bonus, if I add 1,000,000 to funds a bonus of 300,000 would be added)
Contact me for any help
Acnologia
Posts: 488
Joined: Tue Jun 17, 2014 4:19 pm
Location: Where you always are but no see me (get good eye, i'm EVRYWHERE!)

Re: Clan improvments

Post by Acnologia »

like it !!
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: Clan improvments

Post by dinoponte2 »

I like all exept drop %
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

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