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fishes
Posted: Thu Apr 23, 2015 11:15 pm
by re4ction
Did something changed with the "drop" rate of rare fish ?
Cuz I remember it needed like 10 tries to catch a rare fish and now I caught 100 and only got 2 rare fishes.
Pls add a useful function for rare fishes or normal fishes cuz they are completely useless for non ogre classes and thats sad cuz I lvled my fishing skill to 6 and it was just wasted time now :/
Even for ogres are rare fishes useless.
I mean really .. 450 gold ???
The rod costs 1k lol so nothing for low lvls anyway.
Also there are way more efficient alternatives to fget gold for every lvl interval.
Re: fishes
Posted: Thu Apr 23, 2015 11:33 pm
by StickyKse
Still believe they should add a few new fish but make the catch rate REALLY low. Make them were you can use them like pots (food) but the harder they are to get give them higher replenishes on mana and life. Like 1/1000 fish heals 10k life or reps 500 mana or something. Make it were it's worth to actually fish since these will be highly sought after and valuable. Or make the drop rate a little easier on these new fish and add a cooking skill. So you have to cook them first (with each cook lvl you have less chance to burn said fish).
Re: fishes
Posted: Fri Apr 24, 2015 8:18 am
by Acnologia
rare fish cannot be use by ogre

Re: fishes
Posted: Fri Apr 24, 2015 2:00 pm
by re4ction
StickyKse wrote:Still believe they should add a few new fish but make the catch rate REALLY low. Make them were you can use them like pots (food) but the harder they are to get give them higher replenishes on mana and life. Like 1/1000 fish heals 10k life or reps 500 mana or something. Make it were it's worth to actually fish since these will be highly sought after and valuable. Or make the drop rate a little easier on these new fish and add a cooking skill. So you have to cook them first (with each cook lvl you have less chance to burn said fish).
1+
Also maybe some really rare fishes add like 4 lvl ppints u can skill on str arm dex or mana
Re: fishes
Posted: Tue Apr 28, 2015 6:33 am
by Balint
re4ction wrote:StickyKse wrote:Still believe they should add a few new fish but make the catch rate REALLY low. Make them were you can use them like pots (food) but the harder they are to get give them higher replenishes on mana and life. Like 1/1000 fish heals 10k life or reps 500 mana or something. Make it were it's worth to actually fish since these will be highly sought after and valuable. Or make the drop rate a little easier on these new fish and add a cooking skill. So you have to cook them first (with each cook lvl you have less chance to burn said fish).
1+
Also maybe some really rare fishes add like 4 lvl ppints u can skill on str arm dex or mana
That would make everyone stand on the shores

Re: fishes
Posted: Sun May 03, 2015 9:49 pm
by Ruchard328
Lol a really really rare fish that gives you +4 skill points the creator would never put that in it makes so that people can be a low level and kill someone higher than them it would make the who game terrible because there would be low levels with great skills killing higher levels with normal skill points. It would mess the whole game up. Imagine a low level with tons of skill points killing many people because if your a lower level you can attack higher leveled people. You got to think about to before you send that message out
Re: fishes
Posted: Mon May 04, 2015 12:14 am
by re4ction
Really dont get what is bad about that
First off
U have to fish pretty hard to get one of rhose fishes
Its same as grinding or even harder
Second
Why is it so bad when higher lvls can be killed by lowers with the rare fish
I mean it has this suprise element in it which the game lacks of ( cuz of not much skill variations)
I personally think this is a really cool idea when u can "tune" a character who can suprise someone higher in a
1 vs 1
But u are right creator wont implement probably ( and sadly )
Re: fishes
Posted: Mon May 04, 2015 12:22 am
by re4ction
Oh and I got obe more probably new idea
What about (ofc ver very rare chance) the opportunity to have the chance to fish a pet
If u are very luckky u get a big crab or something like that as a rare pet with rare stats
Maybe even a pet that can heal u
Would be really cool since only mage has the opportunity to heal himself
Guess that cant be implemented in this engine but maybe its not so hardto code it
Re: fishes
Posted: Mon May 04, 2015 8:30 am
by ayZuse
After all Knightys skills at 10 i am going to retire and FISH ALL DAY EVERY DAY. Fishing is for people who have free time. Sound to me you dont have free time on your hands to fish
Re: fishes
Posted: Mon May 04, 2015 1:50 pm
by re4ction
my fishing skill is lvl 6
i think thats self explaining