fixing the melee class attack problem
Posted: Wed Jul 29, 2015 1:55 am
I would like to suggest a simple solution to the need of melee classes to be next to opponent to give damage...Give melee class weapons a range of 2 to 4. this would represent the swinging reach of the weapon that meelee classes use. Low end weapons having a range of 2 going up to 4 for high lvl weapons.... anyway this is a simple and easy solution.