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fixing the melee class attack problem

Posted: Wed Jul 29, 2015 1:55 am
by Moonraker
I would like to suggest a simple solution to the need of melee classes to be next to opponent to give damage...Give melee class weapons a range of 2 to 4. this would represent the swinging reach of the weapon that meelee classes use. Low end weapons having a range of 2 going up to 4 for high lvl weapons.... anyway this is a simple and easy solution.

Re: fixing the melee class attack problem

Posted: Wed Jul 29, 2015 3:38 am
by blitzcraig
I completely agree that all melee weapons should have range 2 (and even tested it in game) but disagree that they should be higher at any level.

this is part of the balance thread ;)