New class idea: Rogue/Thief
Posted: Wed Aug 12, 2015 4:30 pm
I really would like another class rather than the original, so how about this: A quick mid-ranged thief that can get items from enemies simply running close to them and pressing attack... here are the basis of it:
Equipement able to equip:
Daggers
Crossbows
( archer classes ones, only 1 handed on the left hand, and uses a skill slot to attack with the crossbow )
Stats: 3 STR 3 ARM 3 DEX Walking Speed: 10 ( without boots )
Starting equipement: Dagger ( Damage: 1 DEX: 1 Speed: 7 )
Leather Cap ( Regular stats )
Light Chainmail ( Regular stats )
Leather Legs ( Regular stats )
Speed Boots ( Regular stats )
Skills:
Lv10: Theft: Runs close to an enemy and click attack to rob an item from an enemy. The chance of obtaining an item depends on your DEX stat ( without any gear increase )
Lv25: Ground Trap: Lays a trap on the ground dealing 2 tiles range damage. It can be activated by simply stepping over the trap, however the one who layed it can see it with a red square on th ground. These traps can´t be used anytime, you need to craft them ( check down )
Lv45: Back Stab: Deals 300% more damage ( based on your STR stat scaling with the gear and weapon ) on an enemy if it´s hit on the back ( back diagonals are also allowed ). To hit an enemy on the back, the enemy must target another player so it works. The hit will always connect and can only hit once per enemy. The skill will remain active until the player hit a enemy or player not on the back ( or 1min past active skill).
Lv70: God Speed: Increases +3 walking speed. The effect lasts for 20secs.
Lv125: Double Stats: This skills doubles your actual stats ( with gear increases ) and also doubles the XP obtained from killed enemies. However, you won´t get any drops from any enemy killed while the skill is active.
This class will really make a big change into the game and if you want me I can create all dagger kind of weapons and new crossbows for lower and higher lv. Really hope this gets used. Bye y´all!!
Equipement able to equip:
Daggers
Crossbows
( archer classes ones, only 1 handed on the left hand, and uses a skill slot to attack with the crossbow )
Stats: 3 STR 3 ARM 3 DEX Walking Speed: 10 ( without boots )
Starting equipement: Dagger ( Damage: 1 DEX: 1 Speed: 7 )
Leather Cap ( Regular stats )
Light Chainmail ( Regular stats )
Leather Legs ( Regular stats )
Speed Boots ( Regular stats )
Skills:
Lv10: Theft: Runs close to an enemy and click attack to rob an item from an enemy. The chance of obtaining an item depends on your DEX stat ( without any gear increase )
Lv25: Ground Trap: Lays a trap on the ground dealing 2 tiles range damage. It can be activated by simply stepping over the trap, however the one who layed it can see it with a red square on th ground. These traps can´t be used anytime, you need to craft them ( check down )
Lv45: Back Stab: Deals 300% more damage ( based on your STR stat scaling with the gear and weapon ) on an enemy if it´s hit on the back ( back diagonals are also allowed ). To hit an enemy on the back, the enemy must target another player so it works. The hit will always connect and can only hit once per enemy. The skill will remain active until the player hit a enemy or player not on the back ( or 1min past active skill).
Lv70: God Speed: Increases +3 walking speed. The effect lasts for 20secs.
Lv125: Double Stats: This skills doubles your actual stats ( with gear increases ) and also doubles the XP obtained from killed enemies. However, you won´t get any drops from any enemy killed while the skill is active.
This class will really make a big change into the game and if you want me I can create all dagger kind of weapons and new crossbows for lower and higher lv. Really hope this gets used. Bye y´all!!