Character transfer at map border/edge #important
Posted: Wed Sep 09, 2015 9:14 pm
I have been testing FT on many devices and have discovered that some of them have problem with character transfer, when joystick is disabled, at map border/edge. Mostly its caused by tough construction and finger cant reach edge of display or digitizer is not covering full display so there is no input at edge of display.
I have been thinking about solutions like adding option of turning joystick on/off in game without logging off but best/simplest would be to expand detection area of map border where character is transferred to next map or add transfer button that would appear when character reaches border of map so character transfer wouldn't be automatic, eventually add option to force transfer by attack button when character is near map border.
I know that pro players uses joystick but I prefer to point where my character should go without stopping on rocks and trees...
This situation can potentially scare off "clients" that don't like, like me, playing with joystick and might cause them to think its bugged or that map is very small and restricted only to wolfs, spiders and dungeon with skeletons
I have been thinking about solutions like adding option of turning joystick on/off in game without logging off but best/simplest would be to expand detection area of map border where character is transferred to next map or add transfer button that would appear when character reaches border of map so character transfer wouldn't be automatic, eventually add option to force transfer by attack button when character is near map border.
I know that pro players uses joystick but I prefer to point where my character should go without stopping on rocks and trees...
This situation can potentially scare off "clients" that don't like, like me, playing with joystick and might cause them to think its bugged or that map is very small and restricted only to wolfs, spiders and dungeon with skeletons
