Search found 8 matches
- Mon Aug 31, 2020 4:53 am
- Forum: New versions, changes & announcements
- Topic: Recent changes
- Replies: 74
- Views: 27769
Re: Recent changes
The minimum Android version required by FT 8 is 4.1 but more important is that device need to support OpenGL ES 3. The problem is that some players use FT 6.8... ... I am going to support it at least half year more then we will see. Does your "support" mean that players on FT 6.8 will rec...
- Sat Oct 05, 2019 4:55 pm
- Forum: New versions, changes & announcements
- Topic: Forgotten Tales MMORPG 7.3 BETA
- Replies: 79
- Views: 50624
Re: Forgotten Tales MMORPG 7.3 BETA
A sword will have problems engaging a mage in pvp in the absence of heal/arm spell blockers. Fortunately they are always present to block.hungry_wolf wrote: ↑Wed Oct 02, 2019 8:58 am
is difficult be kind when due to game evolution a sword have probs fighting a mage 200 levels lower
- Wed Oct 02, 2019 5:09 am
- Forum: Off-topic
- Topic: Auto Spell Cast
- Replies: 14
- Views: 8199
Re: Auto Spell Cast
4k mana is "unlimited mana".LostKnight wrote: ↑Sat Sep 28, 2019 1:51 am Since you are a mage and looking forward to using "One touch to kill them all", kinda like a certain ring, I have a milk bone question:
At what level does a mage have permanent regeneration of mana?
- Wed Oct 02, 2019 3:57 am
- Forum: New versions, changes & announcements
- Topic: Forgotten Tales MMORPG 7.3 BETA
- Replies: 79
- Views: 50624
Re: Forgotten Tales MMORPG 7.3 BETA
Ahhhhhhhhhhhhhhhh yes, I can see it now; unlimited mana for mages 1.3K+ plug in device start WiFi start FT log in 1.5k mage start auto-spawn start auto-clicker set to push-n-hold "Attack all" gently place on kitchen counter go to work NOT pointing any fingers at anyone but it sounds so co...
- Tue Oct 01, 2019 6:45 am
- Forum: Off-topic
- Topic: Forgotten Tales Market [ITEMS ONLY]
- Replies: 1569
- Views: 1367163
Re: Forgotten Tales Market [ITEMS ONLY]
Hi, I would like to buy plate 500+0.
- Wed Sep 04, 2019 8:31 pm
- Forum: Suggestions and new ideas
- Topic: Removing Spawn Limit through Drop Chance Change
- Replies: 84
- Views: 29492
Re: Removing Spawn Limit through Drop Chance Change
The spawn limit should stay. It is a good tool to keep autoclickers at bay. Of course, you run out of spawn before you could lay your hands at drops that you need to accomplish one task or another. But hey, there is no dearth of spawn points. You can easily move and explore the map for more spawn p...
- Wed Sep 04, 2019 5:41 pm
- Forum: Suggestions and new ideas
- Topic: Removing Spawn Limit through Drop Chance Change
- Replies: 84
- Views: 29492
Re: Removing Spawn Limit through Drop Chance Change
The spawn limit should stay. It is a good tool to keep autoclickers at bay. Of course, you run out of spawn before you could lay your hands at drops that you need to accomplish one task or another. But hey, there is no dearth of spawn points. You can easily move and explore the map for more spawn po...
- Thu Aug 29, 2019 8:36 am
- Forum: New versions, changes & announcements
- Topic: New Formula For Players Over Level 3377
- Replies: 202
- Views: 121627
Re: New Formula For Players Over Level 3377
Agree with you cotne. Mage is the worst class now...