Search found 1632 matches

by madmaniacal1
Wed May 25, 2016 11:48 pm
Forum: Suggestions and new ideas
Topic: Road based speed increase
Replies: 8
Views: 5141

Re: Road based speed increase

So long as it applies to monsters (flying types excluded), why not? However, then blitzbees could become even more dangerous. Flying-type skins might also accidentally gain a benefit, too.
by madmaniacal1
Wed May 25, 2016 10:34 pm
Forum: New versions, changes & announcements
Topic: Access to beta versions
Replies: 35
Views: 26835

Re: Access to beta versions

Anyone know if a new beta has been released recently?
by madmaniacal1
Wed May 25, 2016 1:32 pm
Forum: Suggestions and new ideas
Topic: Road based speed increase
Replies: 8
Views: 5141

Re: Road based speed increase

Ardesia wrote: Were the roads simply graphical elements of the maps, I would agree with you. They are not. Avatars tend to drift from straight walking, heading roads, as soon as they can. That means they "know" where roads are, thus implying that roads are not merely graphics but actual i...
by madmaniacal1
Wed May 25, 2016 5:02 am
Forum: Offline Game
Topic: An unusual idea...
Replies: 4
Views: 4152

Re: An unusual idea...

Another possibility could be adding some of the building aspects from the mmo on the offline game. This could allow some of us who don't play online to experience and enjoy the higher crafting and town building. Might even tempt some to go online...
by madmaniacal1
Wed May 25, 2016 2:53 am
Forum: Suggestions and new ideas
Topic: Road based speed increase
Replies: 8
Views: 5141

Re: Road based speed increase

The primary problem with this would be having to write specific coding into the editor for these spaces on the map and then recompiling the entire world. Not impossible, but definitely a daunting task.
by madmaniacal1
Tue May 24, 2016 3:55 am
Forum: Offline Game
Topic: 50th level and need some hints
Replies: 8
Views: 6757

Re: 50th level and need some hints

I managed to get my party through intact by boosting dex and running like crazy to the bookshelf. Good luck!!
by madmaniacal1
Tue May 24, 2016 2:37 am
Forum: Bugs
Topic: IM bug.
Replies: 3
Views: 2829

Re: IM bug.

I regret to inform you that name-calling or abusive speech will not only impede a resolution, but could result in penalties on forum or even in-game.
by madmaniacal1
Mon May 23, 2016 11:52 pm
Forum: Help wanted
Topic: FT on PC
Replies: 2
Views: 2898

Re: FT on PC

My personal favorite emulator is Genymotion. It's free for personal use, but costs for developer options.
by madmaniacal1
Mon May 23, 2016 1:28 pm
Forum: Offline Game
Topic: I guess the RPG is dead
Replies: 12
Views: 9733

Re: I guess the RPG is dead

We can't let such thoughts get us down. Anything worth having takes time, effort, and patience. Lots of patience... lol
by madmaniacal1
Mon May 23, 2016 4:03 am
Forum: Off-topic
Topic: Clarification: what is "hacking" ?
Replies: 39
Views: 121591

Re: Clarification: what is "hacking" ?

As long as they're working FOR said corporate interests, wouldn't that still be white hat?