It's already started...

As the description says!

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MadMikael
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It's already started...

Post by MadMikael » Sat Oct 21, 2017 4:15 am

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There were several of these signs...
There were several of these signs...
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It will be different everyday, what spawns exactly, and what drops are available, when these things go on.
Details will likely not be provided on those. Don't want to take away the fun of discovery from you; also, if I announce what days have drops, and what mobs are spawning, some will come just for those, and take away from others. I don't like selfish people.
Pets will not be safe - don't bring them, or keep a close eye on them. There is no safe zone.
PvP will be off for these. If you want that, there's plenty of maps for that.
Everyone and every pet can die. You were warned.
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MadMikael
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Re: It's already started...

Post by MadMikael » Sat Oct 21, 2017 4:17 am

Spoiler: Show
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I think, I added a little more after I took this pic.
This area is for low levels.
Although the look may change in coming days, that idea will be kept the same.
Today's feature was undead, with chance of level 0 boots as a drop.
Not a ton of xp, unless you're under level 10.
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SK1976
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Re: It's already started...

Post by SK1976 » Sat Oct 21, 2017 10:22 am

Wow...event started and if u have a house there ...u cant craft anythink in house .... lol
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MadMikael
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Re: It's already started...

Post by MadMikael » Sat Oct 21, 2017 10:34 am

SK1976 wrote:Wow...event started and if u have a house there ...u cant craft anythink in house .... lol
That map was made with the sole purpose of being a map for events.
Whether events are held or not - that was always the reason for that map, and has always been a possibility.

Buying a house on that particular map, the buyer should have taken that into account.

If they do not like it, they may try contacting compbatant to see if he's willing to change house location for them.
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SK1976
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Re: It's already started...

Post by SK1976 » Sat Oct 21, 2017 11:21 am

I know that, but the bug must be fixed...

Why the crafting chance is zero on events....?

And...how long is event time ?
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MadMikael
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Re: It's already started...

Post by MadMikael » Sat Oct 21, 2017 12:36 pm

SK1976 wrote:I know that, but the bug must be fixed...

Why the crafting chance is zero on events....?

And...how long is event time ?
Don't know what bug you're referring to...
I don't see a report from you in the bug forum.
I must have missed it.

Events will come and go.
Durations are not set.
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Tommy
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Re: It's already started...

Post by Tommy » Sat Oct 21, 2017 2:31 pm

Brilliant. I'll check this out tomorrow when I have time off work!
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madmaniacal1
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Re: It's already started...

Post by madmaniacal1 » Sat Oct 21, 2017 4:06 pm

MadMikael wrote:
SK1976 wrote:I know that, but the bug must be fixed...

Why the crafting chance is zero on events....?

And...how long is event time ?
Don't know what bug you're referring to...
I don't see a report from you in the bug forum.
I must have missed it.

Events will come and go.
Durations are not set.
Hmmm... By "craft chance is zero", does he mean that the crafting feature isn't available, or that all crafts have a 0% chance of success? If he means no success, why not use that to your advantage, and build your craft skill? Food for thought.
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MadMikael
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Re: It's already started...

Post by MadMikael » Sat Oct 21, 2017 10:55 pm

So, rough start today....
I got up at 0400 to be ready for server restart (yes, 1013FT time is 0413 in my timezone).
...but I broke my GM account yesterday :lol:
As soon as an admin was available, he came to my rescue ;)

Add to that - it's been a busy day so far.
Lots of players online, including some old ones I haven't seen in a while.
Of course, more players can mean more problems.... all in a day's work.

So, I didn't get everything done I wanted to...
But this is what today looked like:

Start map for new players:
The Graveyard: Show
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The Pyramids: Show
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Then the Coliseum for higher players:
Welcome Sign: Show
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Here's some pics of some of the action:
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I know I didn't get the best action pics... but maybe someone else did.. and they'll post them ;)


....Tomorrow is another day ;)
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MadMikael
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Re: It's already started...

Post by MadMikael » Sun Oct 22, 2017 7:55 pm

So, today has been rough...

Start map turned out well I think:
Spoiler: Show
ft1022startmapspawnarea.PNG
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Yes, there were some drops added, but nothing above level 15.


Then, there was the coliseum...

Hobbs and I both worked on it.
First, Hobbs started out alone. He had some great setups. Multiple rooms for multiple level challenges.
Unfortunately, a small typo ended the fun, and we had to start over.
So, we tried again. He built the walls, and added some spawn.
I did all the portals (aka doors).
Again though, a small typo, and we had to restart yet again.
Sadly, in Hobbs timezone, it got very late (he and I are on opposite sides of the planet)
So, since there were already a ton of people there, I started just throwing whatever decent spawn in I could think of. This is especially difficult: if you add a mob that's not a full mob, you'll crash the map for everyone - and the whole server may need to be reset. So I played it safe, and did what I could.
But I could not build the walls as everyone was already there.

Once the players got spaced apart a little, I noticed some problems - when the top would fall, everyone - including the weaker players at the very bottom - would die.
So, I decided to try and add some walls to separate - and make it a little more fair to those level 200s that are now facing level 1500+ mobs.
No matter what I did - someone had complaints.
Even though, they did not read a single warning, they felt they were entitled to chew me out.
So, I ended the party in the coliseum.
Maybe, I'll try again tomorrow.
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