Very well.
I want to congratulate RASTA and all those who participated for this beautiful and almost indispensable creation.
a really great job.
I mean my opinions
good things for me
-I like the shop: it was needed, in many ways, but it was needed. Well done.
-I like the map: the map is beautiful !!! * _ *!!! it's really nice, well done, who created this map was really good. congratulations.
-I love the inclusion of new monsters for high levels, which as we all know, are always in short supply.
-it is a map that can create a lot of game ideas, so in the future it can certainly be implemented with more new missions and new places.
-New missions for high levels because they are few now.
things that I would see again
- the missions. I was sorry that at levels 1k, 1.5k and 2K we added some boring and solitary and already known daily missions.
I would have studied the more articulated missions a bit, using materials that are useless at the moment, in short, I would not have limited myself to a copy of the mercenary missions.also to unlock the ship I would have put a small mission.
But I repeat, you did a great job, and I like everything.
As soon as I'm strong enough I will do these missions.
Thanks again to everyone.
Hobbs Island Map Release
Moderator: Game Administrators
Re: Hobbs Island Map Release
Freya Syor
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
Re: Hobbs Island Map Release
So skeletons are my main mission for lvl 2k oig
and this message nice
.
Where you go I go
What you see I see
I know I'd never be me
Without the security
Of your loving arms
Keeping me from harm
Put your hand in my hand
And we'll stand
Where you go I go
What you see I see
I know I'd never be me
Without the security
Of your loving arms
Keeping me from harm
Put your hand in my hand
And we'll stand
Re: Hobbs Island Map Release
Por lo que veo y me cuentan ..
Las misiones diarias. Simplemente es para obtener 1lvl Up. Y al día siguiente se repite.....
Y ahora mi opinión:
Estas muertes como todos sabemos, no suben si lo hace la mascota
Y ahora mi queja:
Esto es solo un sistema para darle más ventaja al mago.
Mientras sus pets muelen, el mago consigue matar y aumentar el contador. Simplemente veo esto un terreno para beneficio del mago en lvl Up....
Ahora flechas no atraviesan paredes y conjuros sí...
Un mago me puede atacar desde una pared. Y yo ni siquiera puedo defenderme siendo arquero ....
Alguna otra ventaja más para el mago ?
Las misiones diarias. Simplemente es para obtener 1lvl Up. Y al día siguiente se repite.....
Y ahora mi opinión:
Estas muertes como todos sabemos, no suben si lo hace la mascota
Y ahora mi queja:
Esto es solo un sistema para darle más ventaja al mago.
Mientras sus pets muelen, el mago consigue matar y aumentar el contador. Simplemente veo esto un terreno para beneficio del mago en lvl Up....
Ahora flechas no atraviesan paredes y conjuros sí...
Un mago me puede atacar desde una pared. Y yo ni siquiera puedo defenderme siendo arquero ....
Alguna otra ventaja más para el mago ?
Last edited by El.Menda on Fri Nov 06, 2020 2:48 pm, edited 4 times in total.
Re: Hobbs Island Map Release
Aparte de todo esto.
Gracias por un nuevo mapa
Gracias por un nuevo mapa
Re: Hobbs Island Map Release
No está destinado a otorgar ventajas a las clases, solo se trata de contenido nuevo para los jugadores.
Re: Hobbs Island Map Release
Lo sé.
Solo es mi punto de vista
Solo es mi punto de vista