Castle range bug

You found a bug? Post it here!

Moderator: Game Administrators

NightBaby
Posts: 443
Joined: Sat Jan 28, 2017 6:43 pm

Re: Castle range bug

Post by NightBaby » Sun Jun 11, 2017 5:38 pm

Thanks for the reply, Ardesia. Glad someone on the GM team has FINALLY seen this. It gets annoying when you're being ignored while trying to make the game fair. :)
"Pride had kept her running when love had betrayed her."
"Some scars don't hurt. Some scars are numb. Some scars rid you of the capacity to feel anything ever again."
User avatar
Arashiko
Posts: 940
Joined: Wed Nov 30, 2016 9:51 am

Re: Castle range bug

Post by Arashiko » Sun Jun 11, 2017 5:45 pm

We've all seen it
Sadly the bug can only be fixed by compbatant
Arashiko Senior GM
Taking a year's sabbatical until 2020- don't expect any replies to PM's :wink:


Image
NightBaby
Posts: 443
Joined: Sat Jan 28, 2017 6:43 pm

Re: Castle range bug

Post by NightBaby » Sun Jun 11, 2017 5:55 pm

Maybe it cannot be fixed, but they cannot be punished either?
"Pride had kept her running when love had betrayed her."
"Some scars don't hurt. Some scars are numb. Some scars rid you of the capacity to feel anything ever again."
User avatar
Arashiko
Posts: 940
Joined: Wed Nov 30, 2016 9:51 am

Re: Castle range bug

Post by Arashiko » Sun Jun 11, 2017 6:00 pm

They haven't broken any rule

If the bug (as it seems to) affects *all* buildings on the north (upper) half of the map which are being attacked from below, then it's not a deliberate abuse of the bug.

Something that might work is sieging those buildings from above them, rather than below.
Arashiko Senior GM
Taking a year's sabbatical until 2020- don't expect any replies to PM's :wink:


Image
User avatar
MadMikael
Posts: 3299
Joined: Sat Mar 08, 2014 5:54 pm
Location: Windsor, Ontario, Canada (EST time zone)

Re: Castle range bug

Post by MadMikael » Sun Jun 11, 2017 6:05 pm

yes, compbatant is the only one that can fix it.
I've gotten several reports from several players about it in the last few weeks.
I've reported it to the admins, each time, and there has been an ongoing investigation, as much as possible.
I've also asked, several players, to post a bug report on the forum, so compbatant will see it.
Sad to say, none of them did.
Apparently, this bug was reported back in April, in this thread.
But, no other reports were filed until yesterday.
It has not been ignored. Bugs are just not broadcasted, in most cases.
RETIRED [GM] - Game Master

Please contact GM Inbox for help if you need it.

⬇️ GM Inbox contact link ⬇️
ucp.php?i=pm&mode=compose&u=9711
User avatar
Arashiko
Posts: 940
Joined: Wed Nov 30, 2016 9:51 am

Re: Castle range bug

Post by Arashiko » Sun Jun 11, 2017 6:06 pm

The only other option that is in the GM armoury is to prevent *any* PvP on the affected clan map (and I'm not even sure if that's possible)
Arashiko Senior GM
Taking a year's sabbatical until 2020- don't expect any replies to PM's :wink:


Image
NightBaby
Posts: 443
Joined: Sat Jan 28, 2017 6:43 pm

Re: Castle range bug

Post by NightBaby » Sun Jun 11, 2017 6:33 pm

At this point I wouldn't mind the no pvp idea :lol:
Maybe it's not possible but it sounds like it would be the best option until things are fixed. :|
I appreciate yall taking the time to reply and read mine and others' posts. It seems like the "bug" is affecting those in Lev and SLXO mainly to their advantage and allows them going into our range without being touched. If there are any questions I will be happy to explain what I've seen in these past few weeks. Ty :D
"Pride had kept her running when love had betrayed her."
"Some scars don't hurt. Some scars are numb. Some scars rid you of the capacity to feel anything ever again."
User avatar
Drewgor
Posts: 22
Joined: Mon Dec 12, 2016 10:36 am

Re: Castle range bug

Post by Drewgor » Tue Jun 13, 2017 9:00 am

Screenshot_2017-06-12-20-02-14.png
Screenshot_2017-06-12-20-02-14.png (457.86 KiB) Viewed 1608 times
Zoomed out
Zoomed out
Screenshot_2017-06-12-20-02-27.png (465.7 KiB) Viewed 1608 times
This is some serious issues and they're using this to they're advantage. We've got way more power then them and they're beating us with use of bugs. We will keep complaining until something is done.
User avatar
Arashiko
Posts: 940
Joined: Wed Nov 30, 2016 9:51 am

Re: Castle range bug

Post by Arashiko » Tue Jun 13, 2017 11:52 am

You must understand that this issue can only be solved by compbatant.
Continual complaints will not a solve anything.
The GM team and admins are aware of this issue and understand and sympathise with your frustration.
Arashiko Senior GM
Taking a year's sabbatical until 2020- don't expect any replies to PM's :wink:


Image
Post Reply