I know we can type /time or /info any time to see the time. I think it would be nice to have a clock on the screen all the time. It could be placed near the bottom of the screen in the middle and be transparent to clicks like the chat text (or similar). It could be enabled/disabled by tyoing /clock.
That way, if I'm waiting for an event, I don't have to type /time so frequently to see if I should be somewhere. Thanks. Hours and minutes should be fine for display, but full FT time format would be fine if that's easier.
FT Clock
Moderator: Game Administrators
- Bimba
- Posts: 11
- Joined: Wed Feb 19, 2020 7:30 am
Re: FT Clock
+1justj99 wrote: Tue Aug 25, 2020 6:57 pm I know we can type /time or /info any time to see the time. I think it would be nice to have a clock on the screen all the time. It could be placed near the bottom of the screen in the middle and be transparent to clicks like the chat text (or similar). It could be enabled/disabled by tyoing /clock.
That way, if I'm waiting for an event, I don't have to type /time so frequently to see if I should be somewhere. Thanks. Hours and minutes should be fine for display, but full FT time format would be fine if that's easier.
I think this is not a bad idea, although I have already learned what time you can go to the wizard for a quest

Ogres were born a long time ago...
Big, strong and fat...
Small fry circled around us...
We ate and drank until our bellies were full.
Big, strong and fat...
Small fry circled around us...
We ate and drank until our bellies were full.
- Leone
- Posts: 5190
- Joined: Wed Aug 28, 2013 12:00 am
- Location: Ashdown Village
Re: FT Clock
I'd just be a bit concerned about it encroaching on the game screen, but then again I guess you could either:
1. Have an option in settings to toggle on/off for those players who are happy with current /time and /info
Or
2. Have the clock permanently displayed when you click minimap
1. Have an option in settings to toggle on/off for those players who are happy with current /time and /info
Or
2. Have the clock permanently displayed when you click minimap
-
- Posts: 769
- Joined: Mon Feb 10, 2020 2:18 am
Re: FT Clock
Yeah, I was thinking /clock turns on, /clock turns off. So you could toggle it with the same command like wait for pets.
- Syor
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- Location: Cave Ogre
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Re: FT Clock
I like idea number 2.Leone wrote: Tue Aug 25, 2020 7:57 pm I'd just be a bit concerned about it encroaching on the game screen, but then again I guess you could either:
1. Have an option in settings to toggle on/off for those players who are happy with current /time and /info
Or
2. Have the clock permanently displayed when you click minimap
Clock fixed on minimap. Forever..... Simply...Not intrusive.
Perfect
Freya Syor
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- LostKnight
- Posts: 6445
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: FT Clock
OR:
Have it displayed in the Fake border area bottom centre:
25-Aug-20 @ 13:35
Dead area, can't get in the way
FT server time not Local time.
Have it displayed in the Fake border area bottom centre:
25-Aug-20 @ 13:35
Dead area, can't get in the way
FT server time not Local time.
I'll fight for what I think is right!
- Elgur
- Posts: 331
- Joined: Wed Nov 22, 2017 10:17 am