Mage's Disadvantages

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Nelmi80
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Mage's Disadvantages

Post by Nelmi80 » Mon Oct 26, 2020 3:22 pm

I want to say two things
There was auto heal and spell by touching map or bag after holding speels.But if ı know correct, players think it can be used for being afk on mage charachters.But I think autoclickers can do the same thing.Thats why there is afk check pop-up in game.(now we mages cant auto heal for like out of staff for protect from heal blockers but we should)

I want to try say that,dwarfs, ogres and swords can run or out items or go out from game for no lose item also archers can go out or out items.Because they gain hp while gaining damage.But this situation not same for mages. They no gain hp while gaining mana.They can just use unti for.Also 5k sword 2k mage cant kill 800lvl ogre, but ı am 2k and if there is a blocker, ı can die on them(5k sword 2k mage) easily.We had chance for protect gears by auto heal. but now dont have that. Since I play FT, ı always used tap to move and I was mostly using it for touch away from enemy and out gears(mostly archers and mages because cant stun every second like others)But now after touch away if ı enter bag or look map,Charachter stops. There is three probabilites for mages no lose any gears
1-killing enemies stay alive
2-entering without item
3-having a chance for enemy no drop
other charachters has this probabilities but has more.now there is afk detective I thınk mages should auto heal again...
Last edited by Nelmi80 on Mon Oct 26, 2020 7:32 pm, edited 1 time in total.
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Lestat
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Re: Mage's Disadvantages

Post by Lestat » Mon Oct 26, 2020 6:56 pm

No characters regen health while attacking. If you see any hp regen during a pvp(on a non mage) they are using pots to heal. The only way to regen health is to stop all movement(on all non mage).

If you die against an 800 ogre with a 2k mage, either you dont understand their skills, or (sorry to be blunt/rude here) you arent a very good pvp mage. Ogre can half your mana and take a quarter of your health. They also can damage you from your own attacks. These are what makes ogre a preferred pvp character. Learn how to counter their attacks( like when they use their reflect, cease attack and heal)
We are judged more by our actions than by the words we speak. Remember this, as our actions are a direct result of how we deal with situations, our words can be contemplated and show compassion when in actuality we have none.
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Nelmi80
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Re: Mage's Disadvantages

Post by Nelmi80 » Mon Oct 26, 2020 7:01 pm

No, I tried to say that 5k sword and 2k mage couldnt kill a 800lvl ogre.But 5k sword and 2k mage kill 2k mage(like me) if there is a blocker.Of course ı no die 800lvl ogre ;)
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Nelmi80
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Re: Mage's Disadvantages

Post by Nelmi80 » Mon Oct 26, 2020 7:08 pm

Also maybe mage powerful and in 1v1(same lvl) mage no die but cant kill.because other charachters can run.İts their advantage.Mage cant kill them because they are fast and archer can log out for dont die.During pvp(atacked by someone or atackıng someone) ı know that no charachters have hp regen.But this is not important after have legs(+1fast) and speed potion.Running or going out easy.Mages cant run if there is no area pvp blocked.Also after 3k already charachters have %80resist with item for mages cant be so powerful.But there is being more and more disadvantages for mages.There must be an advantage I think...
Last edited by Nelmi80 on Mon Oct 26, 2020 7:30 pm, edited 1 time in total.
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Nelmi80
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Re: Mage's Disadvantages

Post by Nelmi80 » Mon Oct 26, 2020 7:12 pm

%80 resist*
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Phiso
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Re: Mage's Disadvantages

Post by Phiso » Mon Oct 26, 2020 7:13 pm

Nelmi80 wrote:
Mon Oct 26, 2020 3:22 pm
I want to say two things
There was auto heal and spell by touching map or bag after holding speels.But if ı know correct, players think it can be used for being afk on mage charachters.But I think autoclickers can do the same thing.Thats why there is afk check pop-up in game.(now we mages cant auto heal for like out of staff for protect from heal blockers but we should)

I want to try say that,dwarfs, ogres and swords can run or out items or go out from game for no lose item also archers can go out or out items.Because they gain hp while gaining damage.But this situation not same for mages. They no gain hp while gaining mana.They can just use unti for.Also 5k sword 2k mage cant kill 800lvl ogre, but ı am 2k and if there is a blocker, ı can die on them easily.We had chance for protect gears by auto heal. but now dont have that. Since I play FT, ı always used tap to move and I was mostly using it for touch away from enemy and out gears(mostly archers and mages because cant stun every second like others)But now after touch away if ı enter bag or look map,Charachter stops. There is three probabilites for mages no lose any gears
1-killing enemies stay alive
2-entering without item
3-having a chance for enemy no drop
other charachters has this probabilities but has more.now there is afk detective I thınk mages should auto heal again...
i agree Nelmi80
Correct, For example mage can increase arm with spell but there is also swords skill and with this skill sword hit all of damage(arm no work).Mage have limited mana up to 1.5k there is ogre's skill for decrease %50of mage's mana,also dwarfs has skill win %50magic resistance,+3k dwarf also get %80 resistane with gears and dwarfs almost get no damage from mages.Mage has this all disadvantage and there must be an advantenge.I agree with Nelmi80 there must be auto heal again in game
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KurtAdam
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Re: Mage's Disadvantages

Post by KurtAdam » Mon Oct 26, 2020 7:37 pm

Nelmi80 wrote:
Mon Oct 26, 2020 3:22 pm
I want to say two things
There was auto heal and spell by touching map or bag after holding speels.But if ı know correct, players think it can be used for being afk on mage charachters.But I think autoclickers can do the same thing.Thats why there is afk check pop-up in game.(now we mages cant auto heal for like out of staff for protect from heal blockers but we should)
bahsettiğin şeyi anladım ama bunun kurallara aykırı olduğunu bilmeni isterim. evet bir zamanlar büyücülerin otomatik büyü atma yeteneği vardı. ve bunu büyük bir zevkle söylüyorum ki, büyücülerin bu yeteneğini kaldırtan kişi benim. bunun bir kural ihlali olduğunu düşündüm ve bu durumu lordseth'ye anlattım. kural 7de otomatik tıklama, yani 3. parti programları kullanmanın yasak olduğunu söylüyor. ancak büyücülerin bu yeteneği kural 7yi ihlal ediyor. bu yeteneğin oto tıklama kullanmaktan hiçbir farkı yok. bunu lordseth'ye anlatırken, açık açık farkında olmadan büyücülere oto tıklama yeteneği kazandırmışsınız dedim. ve lordseth bunun farkında bile değildik dedi. bana hak verdi ve bunu kaldırdı. açıkcası her karakterin bir zorluğu vardır. şimdi gidip de bir cüce dese ki benim olta becerim diğer karakterlere göre çok kötü bunu düzeltin, veya bir okçu benim hızım diğer karakterlere göre çok yavaş bunu düzeltin, veya bir ogre benim kazma becerim diğer karakterelere göre çok kötü bunu düzeltin dese. DİYEMEZ!!! çünkü sen bu karakteri seçerken bunun + ve - yönlerini bilerek ve isteyerek seçiyorsun. daha sonra da bunu diğer karakterlere kıyaslayarak bu neden böyle diyorsun. biliyorum büyücü tüm karakterler arasında en zor gelişen sınıf. ama sen bunu bilerek açıyorsun(gelişmesi en zor sınıf dememden kastım sürekli elini ekrarndan ayırmadan büyüye basmanı kastediyorum). örneğin ben cücemi kasarken sadece düz vuruşa ve öfke skiline basıyorum. ama büyücülerin ki daha da zor biliyorum. yinede dediğim gibi, sen bu karakteri açarken bunun iyi ve kötü yönlerini bilerek açıyorsun. umarım demek istediğimi anlamışsındır.
Bayrağı bayrak yapan her daim üzerindeki kandır. Toprak ise uğrunda ölen birisi varsa vatandır! 🇹🇷❤️🇹🇷❤️🇹🇷
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Nelmi80
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Re: Mage's Disadvantages

Post by Nelmi80 » Mon Oct 26, 2020 7:47 pm

Yes ı started this charachter after ı learn and ı countine also Noone dont know charachters abilities when start game. Also ı dont say anything about skill(like cutting). I was meaning about atack skills.I dont think auto healing is auto click because if it is, when u atack an enemy(with dwarf or sword, ogre, archer) u need touch touch and touch. Because u only touch 1time and its countine.İt is also same on skills. U open double skill, it countine 20second.İf auto heal was like autoclick, it is the same.So should ogres swords dwarfs archers also mages should touch and touch for normal hit? İt is sound ridiculus right?But it is the same thing.There can be it again, ı think there will be more justice.You said you start a char while know its weakness and power.But they can be improved.Like archers was weak so there is fire archers now.Didnt ogre's skill, changed too? There can be updated
Last edited by Nelmi80 on Mon Oct 26, 2020 8:37 pm, edited 2 times in total.
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Nelmi80
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Re: Mage's Disadvantages

Post by Nelmi80 » Mon Oct 26, 2020 7:50 pm

Noone say there musnt be auto hit.Then you will need touch hit button every 0.7sec.İt makes harder right? That is the samething.the samething on mage harder, other charachters easier.Other charachters damage with normal hit there is auto, mages damage with skill so there must be auto too
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KurtAdam
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Re: Mage's Disadvantages

Post by KurtAdam » Mon Oct 26, 2020 7:52 pm

Nelmi80 wrote:
Mon Oct 26, 2020 3:22 pm
I want to try say that,dwarfs, ogres and swords can run or out items or go out from game for no lose item also archers can go out or out items.Because they gain hp while gaining damage.But this situation not same for mages. They no gain hp while gaining mana.They can just use unti for.Also 5k sword 2k mage cant kill 800lvl ogre, but ı am 2k and if there is a blocker, ı can die on them(5k sword 2k mage) easily.We had chance for protect gears by auto heal. but now dont have that. Since I play FT, ı always used tap to move and I was mostly using it for touch away from enemy and out gears(mostly archers and mages because cant stun every second like others)But now after touch away if ı enter bag or look map,Charachter stops. There is three probabilites for mages no lose any gears
1-killing enemies stay alive
2-entering without item
3-having a chance for enemy no drop
other charachters has this probabilities but has more.now there is afk detective I thınk mages should auto heal again...
yanılıyorsam düzelt ama, alperen bi aralar bana büyücüyü överken bana 3k cüce saldırsa kesemez hatta direk arm basar çıkarım kurtulurum diyordu. alperenin bu dediği ve senin şuan bu dediklerin beni çelişkiye düşürdü. zaten sen 2k büyücüsün. sana 2k üstü biri saldıramaz. tabi bir klanda veya kanun kaçağı değilsen. zaten eğer bir klanda isen her daim birinin seni öldürebileceği ve itemini kaybedeceğin riskini göze almışsındır. aynı şey kanun kaçağı için de geçerli. eğer sana 2k seviye altı bir savaşçı saldırırsa büyük ihtimalle onu kolaylıkla öldürebilirsin, öldüremesen de sen ölmezsin en azından. kendi seviyenin kat ve kat üstlerine dayanabiliyorsan, bence bu senin için bir sorun olmamalı. eğer hala daha bu benim için sorun diyorsan, cüceler ne yapsın o zmn şimdi. onlar da kimseyi öldüremiyor. ama herkes bunu bilerek açıyor cüceyi.
Bayrağı bayrak yapan her daim üzerindeki kandır. Toprak ise uğrunda ölen birisi varsa vatandır! 🇹🇷❤️🇹🇷❤️🇹🇷
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