Towers range has been increased to 12
Which is the same range as Catapults
At first, i thought this was a bug, but then i saw it's an update from the new clan system.
I really can't find any good reason for tower range increasing to 12...
-Catapults become almost useless, making some bases actually unbreakable.
-Edges of maps will be instant death if you enter the map and Tower is covering the area.
-Makes castles less useful, instead of making them more useful as they are harder to build.
So my suggestion is to make tower's range back to 9 or 10.
If you have ideas to improve this great game, post them here!
Moderator: Game Administrators
1 post • Page 1 of 1