New clan buildings built distance

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compbatant
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New clan buildings built distance

Post by compbatant » Thu Oct 03, 2019 1:12 pm

I added that new clan buildings can be built only in certain distance from our clan other buildings. So you can't put new buildings in totally different place far away from your base.
The current distance is 20 measured from center of two buildings.
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Lestat
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Re: New clan buildings built distance

Post by Lestat » Thu Oct 03, 2019 1:22 pm

That is a great idea, but how is the start of a base determined ?
Does this allow an enemy to build inside,or around existing clans to block passage and defenders from repairs ?
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compbatant
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Re: New clan buildings built distance

Post by compbatant » Thu Oct 03, 2019 2:07 pm

Lestat wrote:
Thu Oct 03, 2019 1:22 pm
That is a great idea, but how is the start of a base determined ?
Does this allow an enemy to build inside,or around existing clans to block passage and defenders from repairs ?
First building can be put anywhere.
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Maddy_31
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Re: New clan buildings built distance

Post by Maddy_31 » Thu Oct 03, 2019 3:05 pm

Great idea. Lets hope this prevents spam.

I like this idea.
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Lestat
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Re: New clan buildings built distance

Post by Lestat » Thu Oct 03, 2019 3:15 pm

This wont stop spam. It allows placement anywhere. It just limits how far out you can build. Example. On 2,2 king cannot build near gruz, gruz cant build near adik/top. It doesnt stop gruz from building at ad/godz walls. And doesn't stop any new clans from building above gruz.

This is a good start tho. Maybe more updates will come.
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madmaniacal1
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Re: New clan buildings built distance

Post by madmaniacal1 » Thu Oct 03, 2019 6:18 pm

Lestat wrote:
Thu Oct 03, 2019 3:15 pm
This wont stop spam. It allows placement anywhere. It just limits how far out you can build. Example. On 2,2 king cannot build near gruz, gruz cant build near adik/top. It doesnt stop gruz from building at ad/godz walls. And doesn't stop any new clans from building above gruz.

This is a good start tho. Maybe more updates will come.
Agreed, Lestat. Perhaps a mechanic can also be added that prevents building new buildings and walls too close to non-allied buildings. THAT would stop spam.
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SellSword
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Re: New clan buildings built distance

Post by SellSword » Thu Oct 03, 2019 10:01 pm

Would a distinction between allied and non-aligned clans create a potential issue as alliances shift? I get that allies can act as, you know, allies.
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madmaniacal1
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Re: New clan buildings built distance

Post by madmaniacal1 » Thu Oct 03, 2019 10:13 pm

SellSword wrote:
Thu Oct 03, 2019 10:01 pm
Would a distinction between allied and non-aligned clans create a potential issue as alliances shift? I get that allies can act as, you know, allies.
If the change i just described only activated at the time of building placement, no. Shifting alliances wouldn't change the buildings. It would cause some strife on the map, but hey, that's clan life for you.
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Maddy_31
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Re: New clan buildings built distance

Post by Maddy_31 » Fri Oct 04, 2019 1:20 am

It wouldn't allow placement anywhere. And this is a start. I like the idea. It will prevent a lot of whats going on now. I'm looking forward to these new changes.

Thanks comp!
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Re: New clan buildings built distance

Post by LostKnight » Fri Oct 04, 2019 3:24 am

SellSword wrote:
Thu Oct 03, 2019 10:01 pm
{ . . .snip . . . } I get that allies can act as, you know, allies.
. . . and enemies as well.
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