MadMikael wrote: Thu Oct 04, 2018 8:59 pm
Thing is, those best for the job usually don't want to do it.
Hey, I'm included in that - I've quit GM more times than I can count. The bad days suck. Period.
im just glad ur back
if it gets too stressful or overwhelming just take a break and come back if ur ready
i would prolly quit every day and come back the next if i was a gm
as for this topic it is sad to know that there are players that derive enjoyment from killing others pets
we all know the drill every1 must watch out for their pets
MadMikael wrote: Thu Oct 04, 2018 8:59 pm
I especially like this part
Leone wrote: Fri Sep 28, 2018 2:13 am
A wider point:
We need more GMs to help. Then we could catch these players. In the mean time, we need to get behind our current team. We volunteer to play and they volunteer to help.
Thing is, those best for the job usually don't want to do it.
Hey, I'm included in that - I've quit GM more times than I can count. The bad days suck. Period.
There are ideas in the works to address this too, but like everything else, takes a lot of time - and these ideas are not small.
Perhaps, when those are finally realized, things will be a little better.
I have thought about it often. I think back to D&D and I preferred to be the player than DM. Same here rn. I'd be giving up a lot that I love the game for.
Plus I'm being a bit presumptuous in the first place.