Teleportation Scroll for Mage

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Leone
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Re: Teleportation Scroll for Mage

Post by Leone »

It still happens!

I got stuck going from spawn to Kedington map just slightly to the left of the main path.

The tree had me caught well and truly. I rescued myself with a mixture of zoom in and screen rotate.

Although, does screen rotate *really* help in such situations, or am I just kidding myself?
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SellSword
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Re: Teleportation Scroll for Mage

Post by SellSword »

I'm pretty sure that screen rotation only helped with class change after the new update. Granted, that was a pretty short window while that lasted! ;)
Old soldiers never die, they just fade away.
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Arashiko
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Re: Teleportation Scroll for Mage

Post by Arashiko »

SellSword wrote: Sat Jun 30, 2018 2:16 pm I'm pretty sure that screen rotation only helped with class change after the new update. Granted, that was a pretty short window while that lasted! ;)
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
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Now playing again as Arozel.


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Leone
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Re: Teleportation Scroll for Mage

Post by Leone »

LOL
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LostKnight
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Re: Teleportation Scroll for Mage

Post by LostKnight »

Yes, and during the rotation process, I got stuck "upside down" in the top branches of Cashew's Tree House.
I had to wait for a mage with a teleportation spell to help me out. He said it was a prototype.

... but really: Kansas with a little dog?

Oh well, at least he had a sense of "haha"... and it was a looooong walk back!

Do not give mages this spell.
I'll fight for what I think is right!
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Leone
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Re: Teleportation Scroll for Mage

Post by Leone »

LostKnight wrote: Sat Jun 30, 2018 6:17 pm

Do not give mages this spell.
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Arashiko
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Re: Teleportation Scroll for Mage

Post by Arashiko »

Mages will be given the spell.
However an error at the printers on Devils Island had resulted in the spell Tellyport being written.

This will cause a large television to appear above the caster, causing damage to those below (and destroying the television, of course).
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SellSword
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Re: Teleportation Scroll for Mage

Post by SellSword »

Arashiko wrote: Sun Jul 01, 2018 2:16 am Mages will be given the spell.
However an error at the printers on Devils Island had resulted in the spell Tellyport being written.

This will cause a large television to appear above the caster, causing damage to those below (and destroying the television, of course).
So FT has "plasma weapons" now? Awesome! :o
Old soldiers never die, they just fade away.
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LostKnight
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Re: Teleportation Scroll for Mage

Post by LostKnight »

:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

Loving this thread ...
I'll fight for what I think is right!
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Khmer
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Re: Teleportation Scroll for Mage

Post by Khmer »

Matthias wrote: Fri Jun 29, 2018 10:10 pm So my idea is a Purple Scroll which requires 300 mana and when clicked, teleports the mage to a random area on the map.

It shouldn't work if the player is stunned or frozen.

While the player is in PvP the scroll should only teleport you a very short distance away.

The scroll should be level 100+.


I think this would be helpful, because a level 250 keeps trying to spawn kill my mage. When I get trapped by the super fast spiders I lose alot of XP. :x
Great idea!

And every 50 levels attained by the mage thereafter, the teleportation distance and accuracy improves. Eventually teleporting the mage instantly to exact coordinates of their choosing.

As the Mages vanishes, all enemies left on that screen are instantly obliterated!

Any more ideas of how we can improve life for FT Mages, please list here... :geek:
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