Some fun at start map

As the description says!

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MadMikael
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Re: Some fun at start map

Post by MadMikael »

Well, I added a few touches to start as well...

Made this one for a friend, who sort of challenged me to "can you do it?"
This quacks me up: Show
ft0126quackquack.PNG
ft0126quackquack.PNG (567.98 KiB) Viewed 4463 times
I don't think it turned out too bad...

And then, I made this one for everyone, as it's true for all those who log in time and again:
You know you do: Show
ft0126heartft.PNG
ft0126heartft.PNG (1.01 MiB) Viewed 4463 times
Hope your weekend is going good everyone ;)
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Ryaca
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Re: Some fun at start map

Post by Ryaca »

This is great stuff

I'm heading to spawn right now
BOO!:ghost:
Tarlin
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Re: Some fun at start map

Post by Tarlin »

Mad, you should use yellow flowers for the duck. That way it can be called a rubber ducky :D
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MadMikael
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Re: Some fun at start map

Post by MadMikael »

Tarlin wrote: Sat Jan 27, 2018 12:36 am Mad, you should use yellow flowers for the duck. That way it can be called a rubber ducky :D
Those are the yellow flowers...

I can theoretically use any graphic in the game (if it's not tied to an entity)
But as I mentioned before, the "easy interface" has a limited selection.

To make a design by command line... would take hours.
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Tarlin
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Re: Some fun at start map

Post by Tarlin »

I can understand that, I used to code java applications. Sometimes the result of 3 hours of source code was 1 graphical entity..... Let's just say I learned my favorite liquor was vodka during this time.
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Ryaca
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Re: Some fun at start map

Post by Ryaca »

Mad i thank you for the difference of appearance at spawn

I really liked the portals that took me to different areas of the ft map

+1
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LostKnight
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Re: Some fun at start map

Post by LostKnight »

Awesome stuff Mad ... walked up to The Rock and HUH! Getting out my Edible Mushroom Book, OK don't eat the green ones.

Screeshot coming
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MadMikael
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Re: Some fun at start map

Post by MadMikael »

Feeling a bit rough this morning, but I managed to get a setup running.
I even took a little time to make it a little more convenient - you'll see what I mean if you go traveling around.
Here's a look at it:
Start Travel Center: Show
ft0127travel.PNG
ft0127travel.PNG (1.18 MiB) Viewed 4438 times

I may get on in a while and add a touch or two...
But not just yet.
The main functions are up, and that was my goal.

Enjoy the weekend everyone ;)
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LostKnight
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Re: Some fun at start map

Post by LostKnight »

Nice if I get above ground today I'll have to drop by.
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Arashiko
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Re: Some fun at start map

Post by Arashiko »

It would be nice if this could be written into game for easy activation. :D

Or even have daily server reset randomly choose a start map layout from a series of sets that have been created by GM and have been tested thoroughly.

Automatic Xmas and Easter etc…
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