Makes 0 sense. What you suggestion will make the game more unbalanced what it already is to some people.
You really should consider rethinking about ur so called "Suggestion and is not an insult according to you. You simply want the game go fast without any strategies. 1v1 mages bom it's done, one of the mages win easy. WOW GAME SO FUN NOW!!
Funny pvp
Moderator: Game Administrators
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Re: Funny pvp
No one is loyal until they with you to the death
Keep the circle small
Never have feelings for someone if they don't care about you

Keep the circle small

Never have feelings for someone if they don't care about you


- Mr_Maks
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Re: Funny pvp
Hmm.I have attached all the evidence that this should be.The imbalance that is now available is that the mage can heal another mage higher at 3500 or more levels.In the meantime,so this idea will make the magician weaker than all so wanted,since the mage can destroy another mage easiers.
You have not done anything to prove your rightness in anything at all.
You have not done anything to prove your rightness in anything at all.
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Re: Funny pvp
I read it fine. You aren't reading what I said though. You're making a big deal about him having 55% resist on a 4500 mage, you also use resist. All the other classes can have somewhere around 95%. Making this topic to attempt to humiliate someone to "make a point" isn't the way to state something you disagree with. If you have a problem and a suggestion on how to fix it, make a post in the "Suggestions and new ideas" place as I said before. A topic to insult someone for defending them self after something you started isn't the way to make a point.
Does life really get better?
- Mr_Maks
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Re: Funny pvp
On the creation of a post in "Suggestions and new ideas" i agree but as I said earlier I need the characteristics of 3k things to balance everything with 1 attempt.Or maybe I'll do it a little differently without creating a post and immediately writing a ready idea to GM.Mr_Maks wrote: Fri Feb 23, 2018 3:31 pm Take it for granted i did not want to unfold the conflict here, even deleted the screenshots that you counted for affronts.But throughout the conversation you have repeatedly tried to either affront me.I tried to ignore it but now it's gone too far to continue to ignore it.
- madmaniacal1
- Posts: 1685
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Re: Funny pvp
While posting suggestions in the Suggestions forum would help you (since Compbatant would see them), sending ideas to other GMs/Admins will not. The GMs regulate the game and keep it running. They don't change things already in place, unless they're making temp stuff at respawn map. LolMr_Maks wrote: Sat Feb 24, 2018 9:22 am Or maybe I'll do it a little differently without creating a post and immediately writing a ready idea to GM.
Sending this kind of idea to them is a waste of time, and likely will get nothing accomplished.
Don't mistake my intention here. I love players giving ideas they think will improve the game. I'm just trying to help save the GMs time and allow the ideas a chance.
Omnes Autem Uri
- ardesia
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Re: Funny pvp
Very well said, madmaniacal.
Too often players have good ideas, tell one of us about it - sometimes even in the noise of start map chat - and abandon it in our hands: "well, you are a GM, you are heard by the dev, you can tell him about my idea, contact me for the reward"
It is not the case of any of the posters in this thread, let it be clear
but given the conversation I think it suits the topic.
In order to have an idea pass from one's mind to be an actual game content, one has to do some work.
Describing it in proper english, so to let players understand it.
Explaining pros and contros, and possible side effects on the game.
Answering questions about it.
Preparing the needed material, such as texts, stats tables, graphics and whatever, even if only in draft form.
Being ready cooperate if required, if the idea is approved.
Throwing the idea to a GM and expect it to be worked at, among the dozen we are told about every week, is not realistic.
To me, it sounds like when a kid wants a dog, and expects others to feed it, walk it out in winter mornings, have care of in any way, so the kid can play with it in the rare occasions when the playstation is down.
Too often players have good ideas, tell one of us about it - sometimes even in the noise of start map chat - and abandon it in our hands: "well, you are a GM, you are heard by the dev, you can tell him about my idea, contact me for the reward"
It is not the case of any of the posters in this thread, let it be clear

In order to have an idea pass from one's mind to be an actual game content, one has to do some work.
Describing it in proper english, so to let players understand it.
Explaining pros and contros, and possible side effects on the game.
Answering questions about it.
Preparing the needed material, such as texts, stats tables, graphics and whatever, even if only in draft form.
Being ready cooperate if required, if the idea is approved.
Throwing the idea to a GM and expect it to be worked at, among the dozen we are told about every week, is not realistic.
To me, it sounds like when a kid wants a dog, and expects others to feed it, walk it out in winter mornings, have care of in any way, so the kid can play with it in the rare occasions when the playstation is down.
[GM] ardesia :: Game Admin :: Currently retired
If you need contacting me, write my vasinta forum account a message
If you need contacting me, write my vasinta forum account a message