Concrete suggestions to balance classes etc.
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- Leone
- Posts: 5190
- Joined: Wed Aug 28, 2013 12:00 am
- Location: Ashdown Village
Re: Concrete suggestions to balance classes etc.
I've not heard that PvP drop % has changed from 30%, but would welcome GM confirmation.
- LordSeth
- Posts: 1148
- Joined: Wed Apr 09, 2014 12:45 am
- Location: Blood Palace
Re: Concrete suggestions to balance classes etc.
No changes have been made.Leone wrote: Mon May 27, 2019 8:33 pm I've not heard that PvP drop % has changed from 30%, but would welcome GM confirmation.
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LORD SETH
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LORD SETH
Languages: English
Useful Links:
- General game help
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FOLLOW RULES THEY ARE HERE FOR A REASON
STATUS: PARTIALLY INACTIVE
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- Posts: 70
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Re: Concrete suggestions to balance classes etc.
My only suggestion is that all ideas should had been applied before game was launched in playstore not after they are already launch, and not when people already started to hit high levels and spended a lot of cash on this game. I am not saying this for my benefit i am saying this for developer benefit, as if the new ideas r being applied then people will start leaving this game one by one, as u all already have seen that lots of people are angry after level reduction, i know level reduction is for good of this game but it should had been best if this changes was made before they release this game. And for my benefit i dont want this game to happen like diabo cuz i spended a lot of money here and hit 2k playing whole day and night. So if all want me to volunteer this game to not be like dialbo i wish plz help me to apply for gm maybe my help may benefit this game live long. Thankyou... all of you.... for guving me this opportunity to share my thoughts. Have a great day all of u.
- Leone
- Posts: 5190
- Joined: Wed Aug 28, 2013 12:00 am
- Location: Ashdown Village
Re: Concrete suggestions to balance classes etc.
Diagonal walking was once a new idea, as was implementing pets and developing every single quest.
They were not implemented when the game was launched, so perhaps they should be criticised as well?
They were not implemented when the game was launched, so perhaps they should be criticised as well?
- LostKnight
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- Location: Rockhiem nord i Steinhus nær Kedington
Re: Concrete suggestions to balance classes etc.
That ↑ make no sense.Sumit wrote: Fri Sep 13, 2019 5:19 pm {snip} all ideas should had been applied before game was launched in playstore {snip}
The game was launched 6 /7 years ago. Look at all the changes since then.
I'll fight for what I think is right!
- ryaca_
- Posts: 1276
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- LostKnight
- Posts: 6445
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Concrete suggestions to balance classes etc.
I'll fight for what I think is right!
- Leone
- Posts: 5190
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- Location: Ashdown Village
Re: Concrete suggestions to balance classes etc.
I don't think he was laughing at you mate
- ryaca_
- Posts: 1276
- Joined: Sun Feb 10, 2019 4:32 am
Re: Concrete suggestions to balance classes etc.
I was laughing at the guy that said all updates should have been done before FT was released into the playstore.
- SellSword
- Posts: 4037
- Joined: Tue Aug 29, 2017 11:16 pm
- Location: Ardesia
Re: Concrete suggestions to balance classes etc.
Easy, just wipe all player data. Current houses can maybe stay in [for sale] mode and everyone can create new characters again at level 0. Everyone will be equal so there isn't any need for arguing about everything. Have compbatant send a hearty "thank you" to everyone for their previous purchases and we'll be good to go with all updates in place!ryaca_ wrote: Sat Sep 14, 2019 1:19 am I was laughing at the guy that said all updates should have been done before FT was released into the playstore.
This wraps up a good many issues so I fully expect that I start with my level 0 doubled for my input.
Old soldiers never die, they just fade away.