Map Editor instructions - OUTDATED

You want to develop content? Create maps, items or quests! Get rewarded!

Moderator: Game Administrators

Post Reply
Rest
Posts: 40
Joined: Thu Apr 11, 2013 12:00 am
Location: anywhere, everywhere

Re: Map Editor instructions [updated editor 16.04.2015]

Post by Rest »

well, I have old files on this computer from somethin I was workin on 2 yrs ago. some are existing textures, some are extended textures, some are new. but no matter wut texture I place after 126 on list just wont load.
blitzcraig
Posts: 3032
Joined: Fri Oct 18, 2013 12:00 am
Location: United States of America

Re: Map Editor instructions [updated editor 16.04.2015]

Post by blitzcraig »

hmm.. Just so I'm clear, you're adding graphics to assets > textures > tiles, then also editing into assets > terrain.list, right?

and you can add the files up to 126 and it works fine, but anything after that fails, right?
Beeware the Spiral Blitzbees...
⬜ 💣 🌏
Rest
Posts: 40
Joined: Thu Apr 11, 2013 12:00 am
Location: anywhere, everywhere

Re: Map Editor instructions [updated editor 16.04.2015]

Post by Rest »

correct
blitzcraig
Posts: 3032
Joined: Fri Oct 18, 2013 12:00 am
Location: United States of America

Re: Map Editor instructions [updated editor 16.04.2015]

Post by blitzcraig »

OK, great - I've never added that many, but I'll try it and see what happens... unless compbatant can answer it first ;)
Beeware the Spiral Blitzbees...
⬜ 💣 🌏
Rest
Posts: 40
Joined: Thu Apr 11, 2013 12:00 am
Location: anywhere, everywhere

Re: Map Editor instructions [updated editor 16.04.2015]

Post by Rest »

ty
User avatar
compbatant
Site Admin
Posts: 2008
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Re: Map Editor instructions [updated editor 16.04.2015]

Post by compbatant »

Rest wrote:help. I cant load any tilesets past 126 on the terrain list. the texture and file is good. just wont show up in editor.

I use java byte to identify tileset. The byte can hold numbers from -128 up to 127.
The 127 should work but maybe I use MAX VALUE for something special, I don't remember however I think you could use negative numbers :) Try -1, -2, -3, etc :)
Rest
Posts: 40
Joined: Thu Apr 11, 2013 12:00 am
Location: anywhere, everywhere

Re: Map Editor instructions [updated editor 16.04.2015]

Post by Rest »

compbatant wrote:
Rest wrote:help. I cant load any tilesets past 126 on the terrain list. the texture and file is good. just wont show up in editor.

I use java byte to identify tileset. The byte can hold numbers from -128 up to 127.
The 127 should work but maybe I use MAX VALUE for something special, I don't remember however I think you could use negative numbers :) Try -1, -2, -3, etc :)
I cant get it below 0. I put -1,-2,-3 below zero and it wont read any files below 0. so when I put -1, -2, -3 ect it wont read any textures and the tilesets in the editor are ALL gone. I'm getting frusterated, I accidently erased my photoshop n I have to buy it again.
User avatar
compbatant
Site Admin
Posts: 2008
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Re: Map Editor instructions [updated editor 16.04.2015]

Post by compbatant »

Rest wrote:
compbatant wrote:
Rest wrote:help. I cant load any tilesets past 126 on the terrain list. the texture and file is good. just wont show up in editor.

I use java byte to identify tileset. The byte can hold numbers from -128 up to 127.
The 127 should work but maybe I use MAX VALUE for something special, I don't remember however I think you could use negative numbers :) Try -1, -2, -3, etc :)
I cant get it below 0. I put -1,-2,-3 below zero and it wont read any files below 0. so when I put -1, -2, -3 ect it wont read any textures and the tilesets in the editor are ALL gone. I'm getting frusterated, I accidently erased my photoshop n I have to buy it again.
Only 85 IDs are used so far. So there are still 42 IDs which you can use and I also think you can get back your photoshop license back without buying another time.
Rest
Posts: 40
Joined: Thu Apr 11, 2013 12:00 am
Location: anywhere, everywhere

Re: Map Editor instructions [updated editor 16.04.2015]

Post by Rest »

When i downloaded editor there was 109 used i believe. And even at that i need more than 50. Need more space matt
User avatar
compbatant
Site Admin
Posts: 2008
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Re: Map Editor instructions [updated editor 16.04.2015]

Post by compbatant »

Rest wrote:When i downloaded editor there was 109 used i believe. And even at that i need more than 50. Need more space matt
Don't look at highest ID number. Not all below it are used.
Post Reply