Map Editor instructions - OUTDATED
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Re: Map Editor instructions [updated editor 16.04.2015]
well, I have old files on this computer from somethin I was workin on 2 yrs ago. some are existing textures, some are extended textures, some are new. but no matter wut texture I place after 126 on list just wont load.
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Re: Map Editor instructions [updated editor 16.04.2015]
hmm.. Just so I'm clear, you're adding graphics to assets > textures > tiles, then also editing into assets > terrain.list, right?
and you can add the files up to 126 and it works fine, but anything after that fails, right?
and you can add the files up to 126 and it works fine, but anything after that fails, right?
Beeware the Spiral Blitzbees...

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Re: Map Editor instructions [updated editor 16.04.2015]
OK, great - I've never added that many, but I'll try it and see what happens... unless compbatant can answer it first 

Beeware the Spiral Blitzbees...

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- compbatant
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Re: Map Editor instructions [updated editor 16.04.2015]
Rest wrote:help. I cant load any tilesets past 126 on the terrain list. the texture and file is good. just wont show up in editor.
I use java byte to identify tileset. The byte can hold numbers from -128 up to 127.
The 127 should work but maybe I use MAX VALUE for something special, I don't remember however I think you could use negative numbers


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Re: Map Editor instructions [updated editor 16.04.2015]
I cant get it below 0. I put -1,-2,-3 below zero and it wont read any files below 0. so when I put -1, -2, -3 ect it wont read any textures and the tilesets in the editor are ALL gone. I'm getting frusterated, I accidently erased my photoshop n I have to buy it again.compbatant wrote:Rest wrote:help. I cant load any tilesets past 126 on the terrain list. the texture and file is good. just wont show up in editor.
I use java byte to identify tileset. The byte can hold numbers from -128 up to 127.
The 127 should work but maybe I use MAX VALUE for something special, I don't remember however I think you could use negative numbersTry -1, -2, -3, etc
- compbatant
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Re: Map Editor instructions [updated editor 16.04.2015]
Only 85 IDs are used so far. So there are still 42 IDs which you can use and I also think you can get back your photoshop license back without buying another time.Rest wrote:I cant get it below 0. I put -1,-2,-3 below zero and it wont read any files below 0. so when I put -1, -2, -3 ect it wont read any textures and the tilesets in the editor are ALL gone. I'm getting frusterated, I accidently erased my photoshop n I have to buy it again.compbatant wrote:Rest wrote:help. I cant load any tilesets past 126 on the terrain list. the texture and file is good. just wont show up in editor.
I use java byte to identify tileset. The byte can hold numbers from -128 up to 127.
The 127 should work but maybe I use MAX VALUE for something special, I don't remember however I think you could use negative numbersTry -1, -2, -3, etc
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Re: Map Editor instructions [updated editor 16.04.2015]
When i downloaded editor there was 109 used i believe. And even at that i need more than 50. Need more space matt
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Re: Map Editor instructions [updated editor 16.04.2015]
Don't look at highest ID number. Not all below it are used.Rest wrote:When i downloaded editor there was 109 used i believe. And even at that i need more than 50. Need more space matt