Server changes

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blitzcraig
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Re: Upcoming changes

Post by blitzcraig »

I'm very much hoping for level by level destruction at some point - it improves every aspect of clan buildings, including fixing that issue (additionally, i believe you shouldn't be able to repair while it is under attack, or from a distance) - to bee clear, these are my opinions, not ideas that compbatant has decided to implement ;)
Beeware the Spiral Blitzbees...
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Eclipse
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Re: Upcoming changes

Post by Eclipse »

rearrow wrote:i kinda agree but then again. some people cant afford to be online constantly but have to work and sleep.
and u and jony tipically time ur attacks when u know maiden is at work. not fair too.
Not some people, this matter affects every human being; none can be online 24 hours a day, so any update about tower healing affects me as well.
rearrow wrote:u and jony tipically time ur attacks when u know maiden is at work. not fair too.
I deny the accusation. None of us has access to the info about Maiden's daily routines. We are agitated. xD
rearrow wrote:we can deal with that by checking in once an hour or so, using an alarm to wake up if necessary.
remember players are at different time zones so the slwep work schedules differ. especially americans tend toforget that. would be unfair if u always loose ur tower because u gotto work while the enemy returns from work/school. etc.
None but I have suffered from the time factor. I lost some towers because I was not online. I have no complains but I enjoy it. I refuse to immerse myself to that extent where I may neglect the life immediacies. The same I suggest to you. It is a game, remember it. We fight for fun, for merry making, unless you make it personal, in which case, you may feel real frustration. When you destroy my tower, my blood does not boil, instead I smile, and employ my creative channels to harm you more. xD
rearrow wrote:there are ways to keep people from repairing.but u need more of ur clan and not just 2.
Our clan remains always full but as I said we do not want to disturb our daily routines just to save a tower or so. xD If you wanna do it, you are welcome. I appreciate it xD
rearrow wrote:that said.i think it should be fairer if repair was one-click. but it would consume resources stored in the tower.
No, man, trust me it is not fair by any means. Nobody wants to waste their time for nothing. If the towers does not fall in clan wars, then even the clan wars will seize to make the game enjoyable. For higher levels, the only source of fun is war, clan war in this game. Don't try to limit it to players only.
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Eclipse
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Re: Upcoming changes

Post by Eclipse »

blitzcraig wrote:I'm very much hoping for level by level destruction at some point - it improves every aspect of clan buildings, including fixing that issue (additionally, i believe you shouldn't be able to repair while it is under attack, or from a distance) - to bee clear, these are my opinions, not ideas that compbatant has decided to implement ;)
I hope it will be implemented soon. :)
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rearrow
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Re: Upcoming changes

Post by rearrow »

Eclipse wrote:
blitzcraig wrote:I'm very much hoping for level by level destruction at some point - it improves every aspect of clan buildings, including fixing that issue (additionally, i believe you shouldn't be able to repair while it is under attack, or from a distance) - to bee clear, these are my opinions, not ideas that compbatant has decided to implement ;)
I hope it will be implemented soon. :)
hopethe same with regard to lvl by lvl destruction.
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rearrow
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Re: Upcoming changes

Post by rearrow »

Eclipse wrote:
rearrow wrote:i kinda agree but then again. some people cant afford to be online constantly but have to work and sleep.
and u and jony tipically time ur attacks when u know maiden is at work. not fair too.
Not some people, this matter affects every human being; none can be online 24 hours a day, so any update about tower healing affects me as well.

wasnt aimed at u specifically. but u have commented on my sleeping / working routine. . and plans to attack when hifh lvls are asleep/work have been overheard many times (tbh jony was discussing this
rearrow wrote:u and jony tipically time ur attacks when u know maiden is at work. not fair too.
I deny the accusation. None of us has access to the info about Maiden's daily routines. We are agitated. xD

see above. and if u dont you dont pay attention lol.
rearrow wrote:we can deal with that by checking in once an hour or so, using an alarm to wake up if necessary.
remember players are at different time zones so the slwep work schedules differ. especially americans tend toforget that. would be unfair if u always loose ur tower because u gotto work while the enemy returns from work/school. etc.
None but I have suffered from the time factor. I lost some towers because I was not online. I have no complains but I enjoy it. I refuse to immerse myself to that extent where I may neglect the life immediacies. The same I suggest to you. It is a game, remember it. We fight for fun, for merry making, unless you make it personal, in which case, you may feel real frustration. When you destroy my tower, my blood does not boil, instead I smile, and employ my creative channels to harm you more. xD

oh but I do enjoy it. and the challenge.
weve been losing complete cities long before u started playing. to dr Who, to Jony, to grim, etc.

but its a grear rush if u can save one against someone who buys his power instead of using skills and superior tactics.


rearrow wrote:there are ways to keep people from repairing.but u need more of ur clan and not just 2.
Our clan remains always full but as I said we do not want to disturb our daily routines just to save a tower or so. xD If you wanna do it, you are welcome. I appreciate it xD
rearrow wrote:that said.i think it should be fairer if repair was one-click. but it would consume resources stored in the tower.
No, man, trust me it is not fair by any means. Nobody wants to waste their time for nothing. If the towers does not fall in clan wars, then even the clan wars will seize to make the game enjoyable. For higher levels, the only source of fun is war, clan war in this game. Don't try to limit it to players only.
well thats the problem u face if u buy many lvls
most people dont. clans have more low lvls then high lvls. game should be aimed at these not at the higher ones in my opinion. otherwise make it a paid for game. not a free one.
as in many mages comments. u only are thinking about high lvl mages. they are the only ones who can kill towers effectivaly. kill all other enemy clanmemberswith green flow and slow. thats not warfare. thats bullying or slaughter.
I am not accusing u of this btw.
high lvl archers, dwarf, swords etc seem to habe lots of fun too. but if they attack someone 1000 lvls lower. he still can run or log. or othets can help him since oly one ca be attacked at the same time.
my greatest fun were one on one battles with jony or ssn when last was about 800 lvls higher. mages spell and heal compensated for the lvl difference and deaths ebened out in a while. me and doom batyles were epic too lol.

the best fun is beating an enemy with similar chances.

in conclusion:
its very sad that some high lvl mages can only have fun by killing lots much lower lvls.
timecosum
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Re: Upcoming changes

Post by timecosum »

It would be cool if these missiles could be loaded onto a siege to increase firepower. At present, the sieges are no more than a glorified backpack. A clan without a highpowered mage has 0 capability of retaliating against another clans buildings. Even with our modest lvl 280 towers, it would take a siege 15.7 hours of uninterrupted assault to take down (I haven't found complete stats for a siege, but I think they do 4k damage every 4 seconds, not sure on range).

Would also like to see building repair change as blitz has suggested.
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compbatant
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Re: Upcoming changes

Post by compbatant »

Tomorrow at 10.13 AM FT time (if i wake up :P ) the changes from the first post will be enabled. Be prepared! :)
Moonraker
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Re: Upcoming changes

Post by Moonraker »

timecosum wrote:It would be cool if these missiles could be loaded onto a siege to increase firepower. At present, the sieges are no more than a glorified backpack. A clan without a highpowered mage has 0 capability of retaliating against another clans buildings. Even with our modest lvl 280 towers, it would take a siege 15.7 hours of uninterrupted assault to take down (I haven't found complete stats for a siege, but I think they do 4k damage every 4 seconds, not sure on range).

Would also like to see building repair change as blitz has suggested.
Agreed..... If destruction of buildings were efected by lvl... even the current seige stats would be effective.... and eliminating the ability of a building to instaheal.... if it loses lvls .. it will need to be rebuilt. so one could hit an enemy build with a load of seiges and strip it of several lvls.... even if it didnt destroy it the other clan would have to uses resourses and gold to rebuild....
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compbatant
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Re: Server changes

Post by compbatant »

I have just enabled these changes. 1 hour later then i planned. Didn't wake up early enough ;)
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rearrow
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Re: Server changes

Post by rearrow »

first of all

thx for using system to broadcast this.:)

now a question:

if a raw attacks a raw (test). will our raw towers now kill raw? dont realy wanna test this and kill my whole clan ;)

hmm this autoattack just made testing stats against friends very dangerous.

again. please have a mechanism where duke can swirch if tower attack against a clan.
Last edited by rearrow on Wed Jun 10, 2015 11:37 am, edited 1 time in total.
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