MMORPG items and quest changes

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compbatant
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Re: MMORPG items and quest changes

Post by compbatant »

re4ction wrote:Pls i beg u to increase the stats of 200 robe .... the stats are even worse than lvl 40 robe.
Maybe just add 40 mana
Worse? Why do you think that?
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rearrow
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Re: MMORPG items and quest changes

Post by rearrow »

i gave away. not threw away. hope the lvl1 i gave it to lvld enough to use it :)
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X-MAN 1st
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Re: MMORPG items and quest changes

Post by X-MAN 1st »

compbatant wrote:Hi,
Last few days we were working with Steffen on improving quests and items.
We tried to fill the gap in item levels. We fixed also quests rewards to be suitable to level needed to accomplish each quest. There should be now more higher level items. Some of them were added to shops, other to quests, drops, etc. Some low level items become now high level items. If you have them you are lucky now :)
However you can't use them if your level is below required level, you can wait until you reach required level or sell them.

Also now you need at least game version 4.0 to play (which was released long time ago on Sep 17, 2014). Version 3.x is no longer supported.

Nice ty
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re4ction
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Re: MMORPG items and quest changes

Post by re4ction »

compbatant wrote:
re4ction wrote:Pls i beg u to increase the stats of 200 robe .... the stats are even worse than lvl 40 robe.
Maybe just add 40 mana
Worse? Why do you think that?
Arm is 20 points worse than robe lvl 40 .thats what I mean with worse.
Therefore mana id 10 better but I thinl ghat should be more atleast 80.
Moonraker
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Re: MMORPG items and quest changes

Post by Moonraker »

The 200 robe adds 20 dex........ simply put. Use the xtra dex and put it into. Mana I did with a char reset.

One thing I don't like is that it seems that the Boss dragon drop rates are lower..... to the point the boss dragon is of little use...
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re4ction
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Re: MMORPG items and quest changes

Post by re4ction »

Moonraker wrote:The 200 robe adds 20 dex........ simply put. Use the xtra dex and put it into. Mana I did with a char reset.

One thing I don't like is that it seems that the Boss dragon drop rates are lower..... to the point the boss dragon is of little use...
Sry I dont understand u.
Do u mean i should take the dex points i have skilled iand put the points into mana instead ? For that case : i havent skilled any points in dex ... i think dex is not usefull for mage so better skill in mana (my opinion)
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kollex
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Re: MMORPG items and quest changes

Post by kollex »

Items that still could use some fixing:

new lvl120 robe has total sum of stats same as lvl40 = 60 (40m+20a). kind of strange, considering new lvl80 robe has a total of 70 in stats (35a+35m)

redesignating a couple of bows to higher levels is great, but it realy can be done more: we still have bows lvl 9,10, 13,15, probably some lower. I'd like to see any of them redesignated as lvl25. or new one added to that spot

need some new amulets stat! because now low-levels can only have 'large earrings', which are pretty wortless, mana+1 amulet or ungettable gold token amulet up until level 50! (or did I miss something here?)

legs lvl 75 90 & 100 cost same 2m, which is pretty strange for different level items, and, frankly, a bit cheap. lvl100 can also be moved to the blitz shop, just to keep the tradiion ) others can be sold in different shops too.

and I will use this opportuniy to ask to redesignate the superior gold legs to a higher level, 140/175, to avoid more frustration from players, who have spent A LOT of time crafting them. with assigning back their low crafting chance, of course.
Moonraker
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Re: MMORPG items and quest changes

Post by Moonraker »

re4ction wrote:
Moonraker wrote:The 200 robe adds 20 dex........ simply put. Use the xtra dex and put it into. Mana I did with a char reset.

One thing I don't like is that it seems that the Boss dragon drop rates are lower..... to the point the boss dragon is of little use...
Sry I dont understand u.
Do u mean i should take the dex points i have skilled iand put the points into mana instead ? For that case : i havent skilled any points in dex ... i think dex is not usefull for mage so better skill in mana (my opinion)

Wrong. Dex is useful for mages in PvM.... set dex to 10 over. Strongest mnster u grind on.....u live longlong time. Lool this is what I mewan with more dex from robe mean I can put that. Xtra into mana.
Sir.d0nQuix0te
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Re: MMORPG items and quest changes

Post by Sir.d0nQuix0te »

So many players are happy to have these items available. How dare u people suggest highering the prices and the lvls and make crafting percentage lower. Why cant people just be grateful for such a fun and awesome game. First thing I did was buy items that were unavailable to many player before update for the people in my clan. Instead of being happy gold legs are easy to get, we have people complaining... and one guy even cussing because a staff isnt available. I am happy with update, yes I think some stats need to be looked at and quests I believe should be higher xp for people without money to buy lvls. But getting rude and hostile while demanding things b made hard because they were before isnt right. Some people abuse rare items and sell for outrageous prices. I feel sorry for my lvl 13 alt but this game is so fun. Maybe next add perks or multiple skills or stealth and random critical hit damage and lethal hit damage so the lofty levels cant b invincible. When 4characters attack one, no matter the lvl they should die or lose hp fast. But thats none of my business. Plus my lvl 100 mage was in pvp and red, I used 5 pots to heal and never even got yellow life. What has happened with healing during pvp? Meh...
Lysol
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Re: MMORPG items and quest changes

Post by Lysol »

I agree with rearrow on the level 250-300 helmet situation. A helmet that is one hundred levels higher should have significant improvement in stats. Even if you raise the price a little I would like to get excited about saving to purchase a level 300 helmet, but with a level 200 swamp with pretty identical stats it really does nothing for me.
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