clan allies

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snale
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Re: clan allies

Post by snale »

I'll design a ranking page for it I'm at work but on breaks I will work on it. I'll post it on this thread soon. Meanwhile the GM team talk it over on this thread so if I need to add anything else I will. :-)
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snale
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Re: clan allies

Post by snale »

blitzcraig wrote: (I was calling it ally / neutral / enemy instead, but same basic idea)


The way ive made it there is 2 types of alliances the (prio ally) the benefits of the prio ally is they can enter your gates and be protected by your towers and repair your towers they can't pvp with you or attack your towers nor can you attack them or the prio ally towers. Then there is the (ally) that cant cross your gates but can be protected by your towers cant repair or anything the benefits of the ally is they are protected by your tower they can't attack your towers nor can you attack the ally towers can't pvp with a ally but can help out in battles. then there is the (neutral) clan witch is a disabled pvp clan for your clan same with them the neutral is just a truce not an alliance. Then there is the (enemy) witch your towers auto attack in range no matter how many server restarts if they are on your enemy list they are a threat to your clan. Many enemy dukes will not except the enemy request so i think it should be an auto position icon if a clan is not in your FCL and they attack you or you attack them there clan should automatically be an enemy on your FCL. This will also help dukes and lords find out if they have trouble makers in the clan.
LordS3TH archer 532 (Lord) 7DS
WhiteS3TH mage 1123 (Duke) 7DS
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DeadS3TH archer 175 (Lord) 7DS
DarkS3TH archer 50 (Lord) halo
SNALE dwarf 3471 no clan
blitzcraig
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Re: clan allies

Post by blitzcraig »

OK I missed that part... very nice :) (and agree that enemy should be automatic / forced)
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rearrow
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Re: clan allies

Post by rearrow »

neutral should be able to pvp. or did i misunderstand?

great work btw
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snale
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Re: clan allies

Post by snale »

Neutrals only benefit is no pvp on each other and towers dont attack. If you have a neutral clan thats allies with a enemy they jump you thats your loss. To help prevent backstabbing is really what neutral is for.
LordS3TH archer 532 (Lord) 7DS
WhiteS3TH mage 1123 (Duke) 7DS
S3TH swordsman 203
DeadS3TH archer 175 (Lord) 7DS
DarkS3TH archer 50 (Lord) halo
SNALE dwarf 3471 no clan
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snale
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Re: clan allies

Post by snale »

What you see when you tap on a clan name in your FCL. :-)
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LordS3TH archer 532 (Lord) 7DS
WhiteS3TH mage 1123 (Duke) 7DS
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DeadS3TH archer 175 (Lord) 7DS
DarkS3TH archer 50 (Lord) halo
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rearrow
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Re: clan allies

Post by rearrow »

absolutely dont agree.
allies no pvp i can understand.
many clans are neutral because they are not completely trusted. they got some good and some bad members. the good ones we help. the bad ones we might attack.
making neutrals non pvp would force most clans to make all non allies enemy, since u cannot attack tbe bad members.
with allies u agree on non agression and dukes agree on not hiring ' bad members'. neutrals u dont know.

if u make a clan i asume u start out neutral. suddenly noone can attack u since noone is ur enemy.

if u get urzelf invited in a neutral clan u suddenly cant be attacked. new clans dont know who not to invite.
blitzcraig
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Re: clan allies

Post by blitzcraig »

if I understand correctly, you're saying a clan would start neutral, then automatically turn enemy of there was an attack... is that right? my only fear there would be buildings not auto attacking, but you guys know the need for that better than I do
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rearrow
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Re: clan allies

Post by rearrow »

thats what i didnt understand too.if u dint have pvp in neutral. u cant attack.so u dont turn enemy..

i would say start out as neutral.
neutrals can be attacked in pvp
if neutral attacks a tower, clan turn enemy.
if neutral attacks a member, not auto-enemy but duke gets msg.
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snale
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Re: clan allies

Post by snale »

That does make since rearrow maybe it would be better to allow neutral clans to be attacked or if it sounds better neutral clans can be removed from clan A FCL by duke or lord without approval from clan B duke. Same with enemy clan but they can be removed by duke only without approval from current enemy clan duke. On the other hand a neutral clan does not have to be on the list I could even delete neutral from the FCL because the only thing they would be on your FCL is to show you that clan is existing and some in that clan can possably be an enemy but some in that clan are friendly. But I like having some good leaders opinion on it this addition to the game was what I came up to have a small part in the issues we have with pvp, accidental attacks, witch in my case happens a lot during lag sessions lol. And its also to help our friends that come to help us out in a battle field that end up being the first to die because our defence is our own power and the allies there fighting along our side. Thats where the prio ally comes in. But I need some honest opinion's on this so my little idea won't bite us in the *** later.
LordS3TH archer 532 (Lord) 7DS
WhiteS3TH mage 1123 (Duke) 7DS
S3TH swordsman 203
DeadS3TH archer 175 (Lord) 7DS
DarkS3TH archer 50 (Lord) halo
SNALE dwarf 3471 no clan
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