timewarp wrote:I'm nobody big in the game and this post is in no way help full buutttt.......u all cried at upkeep costs

What was the supposed reason for upkeep costs? To encourage big clans to downsize to be more fair for new clans right?
Firstly, that idea was shockingly flawed anyway because where is a new clan going to get that kind of gold from unless they spend thousands on levels so they can grind gold efficiently enough to sustain any reasonable base worthy of being called a clan's home, and, flawed for all the reasons I have previously explained several times, secondly, even though it was agreed in less than 24hours that the updated siege was too powerful, mods STILL honoured those 4 clan's destruction of our section of that island in just 6 hours or so despite the fact that it took us many months to build and mods even said its destruction was under unfair rules.
Since tri0, rash gadz and ac already owned 2 thirds of that island anyway, do you see how that decision didn't help diversify map ownership in any way whatsoever?
Add on top of that that the map is siegeproof and damage from players without sieges was reduced by some 60 percent (idk exact figure) and you've got yourself a very one sided update backed up by terrible decisions on the mods' behalf.
This has left those four clans rolling around with delight because now all they have to do (and they spend every waking minute doing so) is spend their time forcing us to spend our time improving their siege ability making them able to destroy us even quicker.