Dungeon under outlaw map
Posted: Thu Feb 25, 2016 10:55 pm
I was talking to Ryo and he suggested that it would be very interesting to make a labyrinth dungeon under outlaw map. A maze that the newly planned outlaw would have to figure out and search his way through after he has been hunted and killed. It was also talked about that the labyrinth should be made to take time to figure out how to get out of. I suggested that the labyrinth move on intervals so that it is never the same in a percentage of 1/100. Just to make it more interesting. Nothing dangerous, just something to challenge the player who wants to hunt players that are not clanned. It would be a different approach to how the outlaw is viewed and not given the time to think about his actions. Thanks to all who read this and please let us know about you're thoughts on this subject.