Screenshot those admissions and PM to a GM. Even if they don't get caught that time, the GMs will know to watch then...
Gain free levels for reporting AFK players!
Moderator: Game Administrators
- madmaniacal1
- Posts: 1663
- Joined: Mon May 23, 2016 12:29 am
Re: Gain free levels for reporting AFK players!
Omnes Autem Uri
Re: Gain free levels for reporting AFK players!
Like they need further advantages!madmaniacal1 wrote: ↑Thu Jun 28, 2018 1:26 pmScreenshot those admissions and PM to a GM. Even if they don't get caught that time, the GMs will know to watch then...
- LostKnight
- Posts: 6422
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Gain free levels for reporting AFK players!
Seems to have drifted from AFK to autoclickers.
ALSO: with regards to not answering, if a player has set:
s/he can not see you talking to him/her.
I would assume that this would not be the case if a GM talks to you, that should override that filter.
A lot of times before crossing Map 0.0, I:
and when I leave:
ALSO: with regards to not answering, if a player has set:
Code: Select all
/filter
I would assume that this would not be the case if a GM talks to you, that should override that filter.
A lot of times before crossing Map 0.0, I:
Code: Select all
/filter
Code: Select all
/filter global
I'll fight for what I think is right!
Re: Gain free levels for reporting AFK players!
I suppose when AFK changed to log you after a few minutes of inactivity it took much of the harm in simply being "away." As someone posted in some thread awhile back "AFK = auto click," which proves itself after a few minutes I guess.LostKnight wrote: ↑Thu Jul 26, 2018 9:39 pm Seems to have drifted from AFK to autoclickers.
ALSO: with regards to not answering, if a player has set:s/he can not see you talking to him/her.Code: Select all
/filter
I would assume that this would not be the case if a GM talks to you, that should override that filter.
A lot of times before crossing Map 0.0, I:and when I leave:Code: Select all
/filter
Code: Select all
/filter global
I just use the command /ignore myself! It works surprisingly well when people green chat begging for money, but still allows answering questions if someone asks nicely.
Old soldiers never die, they just fade away.
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- Posts: 5
- Joined: Fri May 26, 2017 7:54 pm
Re: Gain free levels for reporting AFK players!
How about someone follow jaya and kipers around. They are afk half the time and nothing is done about it. probably cuz they spend so much money on the game
- LostKnight
- Posts: 6422
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Gain free levels for reporting AFK players!
↑↑ TOTALLY AGREE ↑↑
↑↑ and with an ↑↑
↑↑ "invisible" GM too! ↑↑
Likes: bigdaddy11's post
↑↑ and with an ↑↑
↑↑ "invisible" GM too! ↑↑
Likes: bigdaddy11's post
Totally missed this... there is an /ignore command?
It does not show up here, how does it work?
I'll fight for what I think is right!
Re: Gain free levels for reporting AFK players!
Note the date - 2014. For that reason /info isnt there either. Having said that, a good point and the post could do with being updated with all new / commands to date.
Re: Gain free levels for reporting AFK players!
The ignore command is just me pretending I don't see anything... I'm not going to bother responding to unsolicited begging.
Old soldiers never die, they just fade away.
- LostKnight
- Posts: 6422
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Gain free levels for reporting AFK players!
{me grabbing a Zander fish the size of a good Salmon} - aiming at SS ...
{slap, slap, slap, slap, slap, slap, slap, slap, slap, slap, slap, slap}
Consider yourself: /fish-slapped!
I'll fight for what I think is right!
- LostKnight
- Posts: 6422
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Gain free levels for reporting AFK players!
True ... my idea that one.
I'll fight for what I think is right!