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Loot based

Posted: Sat Feb 25, 2017 5:19 am
by Ryaca
I would really like to see in the future where every type of monster drops something that can sell at shops. Each different class of monster could have it's own drop rate percentage. It doesn't have to be anything major that sells for a lot, but I thoroughly enjoy filling my pack with drops and getting coin for my loot. I believe that every type of creature should drop something, even if it is just a healing potion or a cheap pair of gloves. What does everyone think?

Re: Loot based

Posted: Sat Feb 25, 2017 6:54 am
by Arashiko
Huge +1

In other games one earned gold from killing monsters, plus occasional drops. And one could find items that increased the drop frequency, or give double drops.