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Dex working like str front mages

Posted: Fri Aug 18, 2017 10:21 pm
by DAVEmanda
It will be cool :) because if you have dex set you are with bad set for fight front them plus in the high levels it will be a plus for balance the game. I think that a 2k mage can easy heal 7k str, adding the 1200 dex it will be 8200 so they can heal even yes but it will be a plus :)

Re: Dex working like str front mages

Posted: Sun Aug 20, 2017 8:47 pm
by haha2u
DAVEmanda wrote:It will be cool :) because if you have dex set you are with bad set for fight front them plus in the high levels it will be a plus for balance the game. I think that a 2k mage can easy heal 7k str, adding the 1200 dex it will be 8200 so they can heal even yes but it will be a plus :)
It's a good suggestion but unfortunately it would still leave the game unbalanced. The mage will still have a greater chance of winning. Mages are too far ahead of the rest of the classes all they need is mana at a certain lvl and a 2k mage could easily kill a 4k Archer which is clearly a problem that needs attention. Perhaps a total reconstruction of the mage class in general should be considered, all ideas to evenly boost the remaining classes continue to fail(mana resistant gear ect.). The current system has always been in favor of the mage even though I believe it was unintentional fixing the issue has virtually stopped in its tracks and/or isn't being taken as seriously as it should be.

Re: Dex working like str front mages

Posted: Sun Aug 20, 2017 9:40 pm
by DAVEmanda
haha2u wrote:
DAVEmanda wrote:It will be cool :) because if you have dex set you are with bad set for fight front them plus in the high levels it will be a plus for balance the game. I think that a 2k mage can easy heal 7k str, adding the 1200 dex it will be 8200 so they can heal even yes but it will be a plus :)
It's a good suggestion but unfortunately it would still leave the game unbalanced. The mage will still have a greater chance of winning. Mages are too far ahead of the rest of the classes all they need is mana at a certain lvl and a 2k mage could easily kill a 4k Archer which is clearly a problem that needs attention. Perhaps a total reconstruction of the mage class in general should be considered, all ideas to evenly boost the remaining classes continue to fail(mana resistant gear ect.). The current system has always been in favor of the mage even though I believe it was unintentional fixing the issue has virtually stopped in its tracks and/or isn't being taken as seriously as it should be.
Ya you are righ maybe if the rest of classes get a skill of regeneration (some hp per each time active) It will balance a bit more the game. Or if not will be like the mages battles no one will win less if get help

Re: Dex working like str front mages

Posted: Tue Aug 22, 2017 9:44 pm
by haha2u
DAVEmanda wrote:
haha2u wrote:
DAVEmanda wrote:It will be cool :) because if you have dex set you are with bad set for fight front them plus in the high levels it will be a plus for balance the game. I think that a 2k mage can easy heal 7k str, adding the 1200 dex it will be 8200 so they can heal even yes but it will be a plus :)
It's a good suggestion but unfortunately it would still leave the game unbalanced. The mage will still have a greater chance of winning. Mages are too far ahead of the rest of the classes all they need is mana at a certain lvl and a 2k mage could easily kill a 4k Archer which is clearly a problem that needs attention. Perhaps a total reconstruction of the mage class in general should be considered, all ideas to evenly boost the remaining classes continue to fail(mana resistant gear ect.). The current system has always been in favor of the mage even though I believe it was unintentional fixing the issue has virtually stopped in its tracks and/or isn't being taken as seriously as it should be.
Ya you are righ maybe if the rest of classes get a skill of regeneration (some hp per each time active) It will balance a bit more the game. Or if not will be like the mages battles no one will win less if get help
That's a great idea actually. The current health potions are not enough to really matter so perhaps if there was a way to heal like you suggested it would make fora much more interesting battle. Good idea

Re: Dex working like str front mages

Posted: Tue Aug 22, 2017 10:32 pm
by Ryaca
+1

Re: Dex working like str front mages

Posted: Tue Aug 22, 2017 11:18 pm
by cotne7
Nah haha2u game is balanced already! 4 k Archer can easeyly kill mage with block healers also there r too much spell resists...9k l mage just can't kill 3 l ogr with siges it's normal? Also mage is weak out of clan maps...coz many people blocking heal...and players can't block with anythin.....mages have good that they can heal themself and dmg well....has bad that his heal can be blocked! Archer has good that he got gears which has spell resists and can make higher arm then mage...all class have some bad things and some good so ....so haha2 u try to be wise and use ur brain .this game for everyone not for u only

Re: Dex working like str front mages

Posted: Tue Aug 22, 2017 11:29 pm
by cotne7
And about dwarves :2 k dwarf can have 100% Ressist with skill +30% ressits...and even 10000 k mage can't kill 2 k dwarf ...so dwarves are perfect with mages but with other classes yes they r bad...but dwarfs can hit several ppl at the same time.... I think game is balanced well and this game is perfect now...no need to make mage weaker

THANK YOU ALLL..FT ALIVE NOW BECOUSE OF YOU GUYS...let's keep that game alive for a long togather

Re: Dex working like str front mages

Posted: Wed Aug 23, 2017 11:53 am
by Dragon1984
Cotne7
Did you not here what haha said 2k mage can kill a 4k archer and don't give me the heal blockers bs....... mage can use Armour spell.... I've seen how unbalanced classes are and instead of making an easy fix they add a magic protection to Armour which gives the loggers time to log off game.. so pretty much this game turning into candy crush :lol: add a stamina bar just like mana game be on par and mages can't out heal an even lvl fight...

Re: Dex working like str front mages

Posted: Wed Aug 23, 2017 10:22 pm
by DAVEmanda
cotne7 wrote:And about dwarves :2 k dwarf can have 100% Ressist with skill +30% ressits...and even 10000 k mage can't kill 2 k dwarf ...so dwarves are perfect with mages but with other classes yes they r bad...but dwarfs can hit several ppl at the same time.... I think game is balanced well and this game is perfect now...no need to make mage weaker

THANK YOU ALLL..FT ALIVE NOW BECOUSE OF YOU GUYS...let's keep that game alive for a long togather
nope man .the seiges wont let u alive . if you get catch bye two high lvls bye bye seiges and your self. If you have problems with ppl who uses seige is your own problem. 9k can mage can smash 3k ogre witg seiges... Same with the 2k dwarf. Ive got jnez with 3k mage and he had seiges. This topic was destined to get a normal set for kill working vs mages too. but if you think thatt the dwarf is balanced because can kill all around why you left your dwarf and lvl a mage? lol Even in the pvm is unbalanced too... 10k mages does like 50k when others only do 20k lol

Re: Dex working like str front mages

Posted: Wed Aug 23, 2017 10:43 pm
by cotne7
I left my dwarf coz it's jailed and I m gona start new dwarf soon....and 3 k mage can't kill jnez with sieges if jnez has good stats...game is balanced by those spell resists