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few new ideas

Posted: Wed Jul 02, 2014 2:26 pm
by dragkardragcar
1. When people reach top of map their select botons should be upsidown, sid ways when at side of map.

2. When a player is selected to perform action his name should be colored in diferant color.

3. Pets should not block the way for owners should be able to walk past them.

4. Staking items in bag slots.. like 10 items of the same kind per slot.. maybe should make size of bag lvl related.

5. New classes or quest to change clas or multiclass, personaly I thought of prist, and monk.

6. Ghost archer after spawnd takes tons of time to clear screen.. this is kind of a problem and can easly be used against players.

7. Id like a cold beer please...(-:

Re: few new ideas

Posted: Wed Jul 02, 2014 2:40 pm
by Trusted
Good idea ;)
I like the last idea :)

Re: few new ideas

Posted: Sun Nov 30, 2014 5:13 pm
by M4G3
№ 1 was in my mind so agree 100%
And think of new one too. Wen changing map only mage still can use there spells right after entering, should be a nice and fair things that other character's could use theres skill too right away after passing a map?

Re: few new ideas

Posted: Mon Dec 01, 2014 12:34 am
by dragkardragcar
A blast from the past... lol yes its a good idea to let other characters get their skills faster when changing map maybe even instantly.

Re: few new ideas

Posted: Mon Dec 01, 2014 5:43 pm
by kollex
A big NO to stacking items. It's a slippery slope to cheats.

Think of PvP with a char with 2 pets, 60 slots filled with stacks of potions, 10 in each.
And half of them +20 mana if it is a mage...

Re: few new ideas

Posted: Mon Dec 01, 2014 8:40 pm
by dragkardragcar
No need for extra pet storege then.. this was offered before pet gave extra storage.

Re: few new ideas

Posted: Tue Dec 02, 2014 4:47 am
by Secular
I agree with ideas 1, 2, 3 and 4.

Staking seems like a nice feature that I'm sure a lot of players would get into.

6 - This really isn't just an issue solely with Ghost Archers, it can happen at any spawn point in the game when 'supercharged', typically done by high level mages or a party of players.

7 - ID please?

Re: few new ideas

Posted: Tue Dec 02, 2014 10:08 pm
by dragkardragcar
Secular wrote:I agree with ideas 1, 2, 3 and 4.

Staking seems like a nice feature that I'm sure a lot of players would get into.

6 - This really isn't just an issue solely with Ghost Archers, it can happen at any spawn point in the game when 'supercharged', typically done by high level mages or a party of players.

7 - ID please?
The magic word is - now!!!!