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Melee Auto Target

Posted: Mon Mar 30, 2015 7:00 pm
by Wyborn
Hi, all!

I've spent a little time playing each of the classes and I feel there is an imbalance in them. I don't think speed WS the only issue that make archers and mages the top played characters in the game.

Archers and mages have a much easier time of targeting opponents. Either monsters, NPCs or PCs. As you all know, they can target, stick, attack and move much faster then any of the melee classes and have a great advantage in combat.

I would like to propose a big change for melee. When you hit the big auto attack button I'd like to see the character move to the nearest opponent and start attacking. This would save a lot of frustration and fumbling for melee characters. I'm sure you've had the same problem, especially with lag not always putting you truly next to your opponent. Sometimes you can be centimeters away and be able to strike. Hitting the small pop up attack button is (forgive the pun) hit and miss, at best.

Let's level the playing field for the melee inclined! As always, I'm totally open to criticism and debate.

Thanks,
Wyborn

Re: Melee Auto Target

Posted: Mon Mar 30, 2015 10:24 pm
by re4ction
Yup thats something really important
+1

Re: Melee Auto Target

Posted: Mon Mar 30, 2015 10:28 pm
by Insider
Yes thats an old idea. But i think it wont be good for tanking melees :|

Or do you suggest melee to come to monster only after clicking attack button¿ That would be great, without doubt! :)

Re: Melee Auto Target

Posted: Mon Mar 30, 2015 11:14 pm
by blitzcraig
yes, this is still a great idea imo also... a lot of time /coding needed here though (but hopefully eventually ;)

another idea we've tested a bit is increasing melee range to 2 instead of 1... we found it much easier to target and attack this way, with no real downside. plus, it'd be very easy to do (simply change range of all melee weapons) I'm hopeful something like this will happen

Re: Melee Auto Target

Posted: Tue Mar 31, 2015 6:33 am
by just joe
I don't know how much coding differences there are between mmo and rpg, but rpg melee already auto attack. They move to the nearest opponent whenever the opponent gets within whatever there sight range is and follow if the opponent moves, swinging weapons the entire time. This is also the way pets/followers work in mmo.

Re: Melee Auto Target

Posted: Wed Apr 01, 2015 6:18 pm
by Vandaoooo
good idea, please admin check it.

Re: Melee Auto Target

Posted: Wed Apr 01, 2015 6:24 pm
by blitzcraig
that was my original thought too, but have been told it's much more involved than it seems it would be ;)

Re: Melee Auto Target

Posted: Sun Apr 05, 2015 2:44 pm
by Vandaoooo
Blizcraig.. You know u want it? What is idea of Gandalf?