bridge blocking

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LostKnight
Posts: 6496
Joined: Sat Sep 09, 2017 8:02 pm
Location: Rockhiem nord i Steinhus nær Kedington

Re: bridge blocking

Post by LostKnight »

SellSword wrote: Sat Apr 20, 2019 1:24 am Would it make things better or worse to permanently build about 10 bridges? Or no bridges on the map! ;)
And have 10 blocked bridges?

No bridges! One would have to walk around a long way to do some things.

There are about 7 or 8 bridges in total on that river, remove the 2 at 0.0 and they'd mover to the others.

I've only seen the Kedington Bridge blocked once in all the time I've played.
LostKnight of the Lost Table
Per Ardua Ad Astra
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madmaniacal1
Posts: 1689
Joined: Mon May 23, 2016 12:29 am

Re: bridge blocking

Post by madmaniacal1 »

LostKnight wrote: Sat Apr 20, 2019 2:05 am
SellSword wrote: Sat Apr 20, 2019 1:24 am Would it make things better or worse to permanently build about 10 bridges? Or no bridges on the map! ;)
And have 10 blocked bridges?

No bridges! One would have to walk around a long way to do some things.

There are about 7 or 8 bridges in total on that river, remove the 2 at 0.0 and they'd mover to the others.

I've only seen the Kedington Bridge blocked once in all the time I've played.
I remember a couple GMs making several bridges at spawn map when they logged in on several occasions. I remember a couple portals across the brifges, too. Nobody tried blocking them. Wasn't worth the effort. Lol. A permanent addition of bridges/portals likely WOULD reduce blocking. Until such occurs, as it is now, all we can do is report them. I fully support Ryaca's efforts in sending these trolls from the bridges.
Omnes Autem Uri
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