That is good idea. Could you prepare more details.
What monsters exactly (id or name) and how many and how often should spawn and how long
Here is example how spawn definition file looks like for black knights attack:
For example this line:
/s 8 pos:65.24 c:2 t:5 r:240
means:
spawn 2 (c:2) units with id 8(black knight) at pos 65.24 every 5 second and repeat it 240 times
As the story goes the humans and orcs are at war with each other. From that perspective they would each be attacking the other every so often I would think.
If possible, that would require two different raid/attack groups.
compbatant wrote: Wed Nov 06, 2019 11:58 pm
That is good idea. Could you prepare more details.
What monsters exactly (id or name) and how many and how often should spawn and how long
Here is example how spawn definition file looks like for black knights attack:
For example this line:
/s 8 pos:65.24 c:2 t:5 r:240
means:
spawn 2 (c:2) units with id 8(black knight) at pos 65.24 every 5 second and repeat it 240 times
Tonight I study the positions and the table of monsters and propose
Freya Syor Sword Syorina ITALIAN Italian Ignobili Group Messenger There is no game without fun
Is there enough room outside Ardesia City for swarms of mobs to be there? I'm not sure, so for that reason think orc / human map would be better.
I love the idea of human mobs (maybe the stronger ones from aetor map) attacking the orc base at the south and orc mobs ( can't think of any stronger ones offhand!) attacking the human map at the north. Maybe have the respective orcs and humans as defenders as well?
It would be a great way of continuing the storyline.
Leone wrote: Thu Nov 07, 2019 9:30 am
Is there enough room outside Ardesia City for swarms of mobs to be there? I'm not sure, so for that reason think orc / human map would be better.
I love the idea of human mobs (maybe the stronger ones from aetor map) attacking the orc base at the south and orc mobs ( can't think of any stronger ones offhand!) attacking the human map at the north. Maybe have the respective orcs and humans as defenders as well?
It would be a great way of continuing the storyline.
This is true.
But I thought this map is already full of spawn points and would be too chaotic ...
There is more space to Ardesia
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Freya Syor Sword Syorina ITALIAN Italian Ignobili Group Messenger There is no game without fun