Forgotten Tales 7.4.0 Beta

Infos about new versions and new content!

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LostKnight
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Re: Forgotten Tales 7.4.0 Beta

Post by LostKnight » Wed Nov 06, 2019 2:39 pm

SellSword wrote:
Wed Nov 06, 2019 2:54 am
Here is a dungeon view for those who are curious. This is the small dungeon on map 0, 0 so it should be familiar to almost everyone.

Note that there are archers in the shadows that I can't see.
: Show
Screenshot_20191105-184856_Forgotten Tales.jpg
How did you do that??? What am I missing?
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Re: Forgotten Tales 7.4.0 Beta

Post by SellSword » Wed Nov 06, 2019 3:59 pm

LostKnight wrote:
Wed Nov 06, 2019 2:39 pm
SellSword wrote:
Wed Nov 06, 2019 2:54 am
Here is a dungeon view for those who are curious. This is the small dungeon on map 0, 0 so it should be familiar to almost everyone.

Note that there are archers in the shadows that I can't see.
: Show
Screenshot_20191105-184856_Forgotten Tales.jpg
How did you do that??? What am I missing?
This is on the most recent beta version.

When you are first logging in you have options for: Login, Register, Settings, Manual, and Credits. Tap on the Settings and you should see a "Server" option. When you go there you can select the "Test" server. (This appears to have data from a few days ago, so don't mind any differences or finding yourself at a different spot!)

I don't think there is much else to it right now, but it sounds like that might change sometime.

Maybe comp is working on a Christmas surprise! :D
Warriors are not the ones who always win, but the ones that always fight.
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XxBOGxX
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Re: Forgotten Tales 7.4.0 Beta

Post by XxBOGxX » Wed Nov 06, 2019 7:35 pm

that if in dark time days monsters will becomes stronger. ( a little idea for the future. )
С уважением XxBOGxX ;)
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LostKnight
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Re: Forgotten Tales 7.4.0 Beta

Post by LostKnight » Wed Nov 06, 2019 7:40 pm

SellSword wrote:
Wed Nov 06, 2019 3:59 pm
This is on the most recent beta version.

When you are first logging in you have options for: Login, Register, Settings, Manual, and Credits. Tap on the Settings and you should see a "Server" option. When you go there you can select the "Test" server. (This appears to have data from a few days ago, so don't mind any differences or finding yourself at a different spot!)

I don't think there is much else to it right now, but it sounds like that might change sometime.

Maybe comp is working on a Christmas surprise! :D
Yea, saw that tried all servers ... was the same as normal ...
Hmmmm
Thanks to the generosity of many, I grow.
My successes are theirs, my failures are mine alone.
Code of Chivalry for Knights Without a Clan
Play smart, play safe, play honestly,
or The GM's Creed will get you!
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Re: Forgotten Tales 7.4.0 Beta

Post by XxBOGxX » Wed Nov 06, 2019 7:42 pm

compbatant wrote:
Wed Nov 06, 2019 1:22 am
Some ideas: torches in backpack will give you more light. Torches will be craftable and you don't need any building for it. You will be able to do this from your backpack.
I am waiting for your ideas how long should be the night. 2 hours night, 4 hours daylight? There will be also dawn and dusk.

the duration of the day is 3 hours, and the night is 1 hour I think it will be more convenient
С уважением XxBOGxX ;)
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LostKnight
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Re: Forgotten Tales 7.4.0 Beta

Post by LostKnight » Wed Nov 06, 2019 8:18 pm

If this means that ALL of FT goes dark at night - those are hours I will not play, it will be a haven for PvPers, scammers and cheaters who drag mobs to pets and people.

/info of a black screen will not help!

The game is already tilted heavily in their favour!

Also the idea of mobs you can not see is not my idea of fun, but certainly a $$ experience for Comp as pets get killed in the dark.

Just my opinion.
Thanks to the generosity of many, I grow.
My successes are theirs, my failures are mine alone.
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Play smart, play safe, play honestly,
or The GM's Creed will get you!
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Re: Forgotten Tales 7.4.0 Beta

Post by XxBOGxX » Wed Nov 06, 2019 9:20 pm

LostKnight wrote:
Wed Nov 06, 2019 8:18 pm
If this means that ALL of FT goes dark at night - those are hours I will not play, it will be a haven for PvPers, scammers and cheaters who drag mobs to pets and people.

/info of a black screen will not help!

The game is already tilted heavily in their favour!

Also the idea of mobs you can not see is not my idea of fun, but certainly a $$ experience for Comp as pets get killed in the dark.

Just my opinion.
I agree with you about the petomets murder. you won't even see the name of the person who did it.
С уважением XxBOGxX ;)
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compbatant
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Re: Forgotten Tales 7.4.0 Beta

Post by compbatant » Wed Nov 06, 2019 9:30 pm

With torch you will have much bigger sight range so you will be able too see everything what is important.
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Re: Forgotten Tales 7.4.0 Beta

Post by compbatant » Thu Nov 07, 2019 12:35 am

Version 7.4.1. is ready.
You can now reply immediately to messages by clicking accept button in message window.
If you disable tap to move in settings window then your character will no longer automatically go to clicked entities (buildings, shops, monsters, etc).
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SellSword
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Re: Forgotten Tales 7.4.0 Beta

Post by SellSword » Thu Nov 07, 2019 12:49 am

I'm not sure which version this update was in, but I like the less cluttered look not having all of the personal houses show on the mini map. From what I've seen chests, npcs, and my own house appear on mini map still. Ardesia doesn't look like a solid white mass either! :)

Nice!
Ardesia mini map: Show
oie_M8OrVV9lRwfP.jpg
oie_M8OrVV9lRwfP.jpg (26.47 KiB) Viewed 146 times
Warriors are not the ones who always win, but the ones that always fight.
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