Question about PVP-balance

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xSnakex
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Question about PVP-balance

Post by xSnakex » Wed Jul 15, 2020 1:05 am

Hello everyone!

I started to play Forgotten Tales a week ago and I really enjoy the game but there is one thing that plagues me - PVP balance. I was searching for some guides that can help me in my adventure and I found that Mages have a major advantage over other classes in PVP. Since my personage is an archer I worry that I will not be able to compete with other players in the future so I don't know is there any sense to continue to develop my archer. Thus, I will appreciate if someone can answer my questions:

1. Are there any changes in PVP-system during the last period? All posts related to this topic that I found were dated 2018 so maybe something changed recently?

2. Are mages still undefeatable class or disbalance has been fixed?

3. I read that archers have no chances against not only mages but swordsmen and dwarfs, is it true?
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Syor
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Re: Question about PVP-balance

Post by Syor » Wed Jul 15, 2020 6:49 pm

IMG_20200512_100417.jpg
IMG_20200512_100417.jpg (122.29 KiB) Viewed 428 times
1- No.

2-No

3-Each class has its ups and downs. You simply have to choose your game. I play a dwarf. Bad in pvp but great for mining and xp

The archer is very strong, even in pvp, but I don't remember what he's good at (fishing, mining, etc. etc. (check what he's best at with the table I insert)

Maybe he is less good at doing xp. Compared to a dwarf or an Ogre.

Modify to say that the archer is very good at craft and building. great for clan life.
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SellSword
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Re: Question about PVP-balance

Post by SellSword » Wed Jul 15, 2020 7:09 pm

For high level PvP players:

If you play a mage you complain about them being nerfed and not nearly powerful enough. Complaints about heal blockers to block that whole constant healing ability thing are common.

If you play as a non-mage you complain they are too strong. Heal blockers are also brought up a lot for this side too which is amusing for both sides to use the same thing to argue in their favor.
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Barkley
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Re: Question about PVP-balance

Post by Barkley » Thu Jul 16, 2020 6:23 am

SellSword wrote:
Wed Jul 15, 2020 7:09 pm
For high level PvP players:

If you play a mage you complain about them being nerfed and not nearly powerful enough. Complaints about heal blockers to block that whole constant healing ability thing are common.

If you play as a non-mage you complain they are too strong. Heal blockers are also brought up a lot for this side too which is amusing for both sides to use the same thing to argue in their favor.
Exactly!!
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BeyazTurk
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Re: Question about PVP-balance

Post by BeyazTurk » Thu Jul 16, 2020 10:11 am

i don't like wizards at all. I hate wizards.I'm a dwarf. I usually don't like to do much pvp. I actually have a very high level ogre. But I'm developing a dwarf. Because it's so fun. But pvp is also weak. Each character has a different taste. All fun. But the dwarf is more fun. The most difficult character to develop in this game is the dwarf. for example; 100 level dwarf and 100 lvl swordsman. It takes 5 days for the 100 level dwarf to reach 150 levels. But it takes 3-5 hours for the 100 level Swordsman to reach 150 level. I can give many more examples like this. But still dwarf fun. Archer can only kill the dwarf in pvp. Ogre, Swordman and Mage cannot kill. Archer's HP is really little. The wizard's HP is too close. for example; 1k magician and 1k archer (PVP). Sorcerer kills you in 3 minutes. But even if you tried for 1 hour, you can't kill him. Because his mana does not end. (for example; 20k sorcerer kills 50k archers)
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Syor
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Re: Question about PVP-balance

Post by Syor » Thu Jul 16, 2020 12:18 pm

BeyazTurk wrote:
Thu Jul 16, 2020 10:11 am
for example; 100 level dwarf and 100 lvl swordsman. It takes 5 days for the 100 level dwarf to reach 150 levels. But it takes 3-5 hours for the 100 level Swordsman to reach 150 level.
I'm sorry. But I think it's the opposite.

The dwarf is much faster than the swordsman to experience.
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BeyazTurk
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Re: Question about PVP-balance

Post by BeyazTurk » Thu Jul 16, 2020 12:43 pm

Syor wrote:
Thu Jul 16, 2020 12:18 pm
BeyazTurk wrote:
Thu Jul 16, 2020 10:11 am
for example; 100 level dwarf and 100 lvl swordsman. It takes 5 days for the 100 level dwarf to reach 150 levels. But it takes 3-5 hours for the 100 level Swordsman to reach 150 level.
I'm sorry. But I think it's the opposite.

The dwarf is much faster than the swordsman to experience.
But the swordman has 40% fire. If it gets help, it develops very fast
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Syor
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Re: Question about PVP-balance

Post by Syor » Thu Jul 16, 2020 1:50 pm

BeyazTurk wrote:
Thu Jul 16, 2020 12:43 pm
Syor wrote:
Thu Jul 16, 2020 12:18 pm
BeyazTurk wrote:
Thu Jul 16, 2020 10:11 am
for example; 100 level dwarf and 100 lvl swordsman. It takes 5 days for the 100 level dwarf to reach 150 levels. But it takes 3-5 hours for the 100 level Swordsman to reach 150 level.
I'm sorry. But I think it's the opposite.

The dwarf is much faster than the swordsman to experience.
But the swordman has 40% fire. If it gets help, it develops very fast
For example
A dwarf and sword at level 100 have a force of 300. Example.

Does a swordsman do 300 damage per second, does active skill average 400 damage per second? On average in one round

Dwarf: Takes 2400 damage per second against half of Raoud against 8 enemies. They are stupefying damage

I repeat, with fury the dwarf is the number one to do xp (after the magician)
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Leone
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Re: Question about PVP-balance

Post by Leone » Thu Jul 16, 2020 1:52 pm

I agree. The mage and dwarf can attack multiple enemies at once, which is a huge benefit in pvm.
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