battlefield
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- hungry_wolf
- Posts: 735
- Joined: Wed Apr 20, 2016 10:25 am
- Location: Italy
battlefield
during the years, discussion about pvp yes pvp no, who likes who don t, many ways were tried to give all the chance to play the game in their way.
recently i went to nelmi map and saw people pvp while others xp or killing monsters. all of them had a good reason to complain
my suggestion is : create a battlefield map, dedicated to pvp.
i imagine it like an event map i saw last year working this way:
- divided by level belt, to allow everybody have a good experience and practice with similar players
- inside a belt, no level difference or clanned/unclanned: who enter
knows is a pvp area, meant for fight.no whiners allowed
- no obstacles , no constraints. field without rocks or trees or monsters or fishing places
- shop where buy magic potions, speed,unfreeze, knives, fiishes, axes , arrows, heal pots and so on
- reachable by teleport placed in start map, so who dies can go back fast
- a gift for mages: heal can t be stolen, but as well can t be used to heal others
i think in this way everybody could experience pvp without interfering with other people xp, could give the opportunity to make tournements or tag-team pvp .. is a solution opened to future modifications , game is alive and changes often
recently i went to nelmi map and saw people pvp while others xp or killing monsters. all of them had a good reason to complain
my suggestion is : create a battlefield map, dedicated to pvp.
i imagine it like an event map i saw last year working this way:
- divided by level belt, to allow everybody have a good experience and practice with similar players
- inside a belt, no level difference or clanned/unclanned: who enter
knows is a pvp area, meant for fight.no whiners allowed
- no obstacles , no constraints. field without rocks or trees or monsters or fishing places
- shop where buy magic potions, speed,unfreeze, knives, fiishes, axes , arrows, heal pots and so on
- reachable by teleport placed in start map, so who dies can go back fast
- a gift for mages: heal can t be stolen, but as well can t be used to heal others
i think in this way everybody could experience pvp without interfering with other people xp, could give the opportunity to make tournements or tag-team pvp .. is a solution opened to future modifications , game is alive and changes often
Sword dislike sieging - hungrywolf
Dwarf dislike mining - tarvos
Archer dislike crafting - matcauthon
Ogre dislike fishing - heimdall
Mage dislike magic - ogonbat
Member of Ignobili of Ft
Duke of dead clan FTFR
Dwarf dislike mining - tarvos
Archer dislike crafting - matcauthon
Ogre dislike fishing - heimdall
Mage dislike magic - ogonbat
Member of Ignobili of Ft
Duke of dead clan FTFR
Re: battlefield
Your suggestion is good
But I still think that if we can buy permanent PVP at a much higher price, we will be much more comfortable. There is no need for all this change.
Only add one purchase item
An item that breaks if a person enters Clan or attacks others
And he has to buy one from the beginning
And remain until it enters Clan or attacks others
Its sellsword suggest but i use it all where
But I still think that if we can buy permanent PVP at a much higher price, we will be much more comfortable. There is no need for all this change.
Only add one purchase item
An item that breaks if a person enters Clan or attacks others
And he has to buy one from the beginning
And remain until it enters Clan or attacks others
Its sellsword suggest but i use it all where
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- hungry_wolf
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Re: battlefield
my goal is make specific pvp areas , instead of everywhere. a place for fighters, no way out. fighters should like. other maps and players that don t like would be mostly safe
Sword dislike sieging - hungrywolf
Dwarf dislike mining - tarvos
Archer dislike crafting - matcauthon
Ogre dislike fishing - heimdall
Mage dislike magic - ogonbat
Member of Ignobili of Ft
Duke of dead clan FTFR
Dwarf dislike mining - tarvos
Archer dislike crafting - matcauthon
Ogre dislike fishing - heimdall
Mage dislike magic - ogonbat
Member of Ignobili of Ft
Duke of dead clan FTFR
Re: battlefield
Ok greathungry_wolf wrote: ↑Sun Apr 10, 2022 11:43 am my goal is make specific pvp areas , instead of everywhere. a place for fighters, no way out. fighters should like. other maps and players that don t like would be mostly safe
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Meri inred (mage)
Danada ( bow)
Squirrelso (ogre)
Cherry (ogre)
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Apple meri
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DAGODY1
merisajan
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Re: battlefield
I like the idea!
But I think it would be for those who fight honorably. FT has many who only attack from a position of superior strength and do not care about a "fair" fight with someone equally matched.
Perhaps though a battlefield would make them have to have a change of heart. We can hope.
But I think it would be for those who fight honorably. FT has many who only attack from a position of superior strength and do not care about a "fair" fight with someone equally matched.
Perhaps though a battlefield would make them have to have a change of heart. We can hope.
Retired
Re: battlefield
One issue with that is that the Coliseum under Martek's was designed for pretty much that purpose and it was rarely used before the redecorating. Would another map like that actually get used?
I don't know if a PvP map is a bad thing, but as much as I don't enjoy PvP myself I don't think it should be taken away from others on the regular maps.
I don't know if a PvP map is a bad thing, but as much as I don't enjoy PvP myself I don't think it should be taken away from others on the regular maps.
Old soldiers never die, they just fade away.
- hungry_wolf
- Posts: 735
- Joined: Wed Apr 20, 2016 10:25 am
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Re: battlefield
my points are exactly those:SellSword wrote: ↑Sun Apr 10, 2022 4:12 pm One issue with that is that the Coliseum under Martek's was designed for pretty much that purpose and it was rarely used before the redecorating. Would another map like that actually get used?
I don't know if a PvP map is a bad thing, but as much as I don't enjoy PvP myself I don't think it should be taken away from others on the regular maps.
allow people who likes pvp play it freely in a place made for it, also a place for an audience that just want watch and support their friends during fight
divide by levels, lv 6k vs lv 100 is not fun and could be done in clan maps
a big map or some maps for each level area would be great, but are very simple, no trees , no rocks,no lakes who fights need space
game needs to be alive
Sword dislike sieging - hungrywolf
Dwarf dislike mining - tarvos
Archer dislike crafting - matcauthon
Ogre dislike fishing - heimdall
Mage dislike magic - ogonbat
Member of Ignobili of Ft
Duke of dead clan FTFR
Dwarf dislike mining - tarvos
Archer dislike crafting - matcauthon
Ogre dislike fishing - heimdall
Mage dislike magic - ogonbat
Member of Ignobili of Ft
Duke of dead clan FTFR
Re: battlefield
I think many people who enjoy PvP would not enjoy it being taken away on other maps though.
Old soldiers never die, they just fade away.
Re: battlefield
it would be a very big change.
It would be the turning point of PVP, a real change like never before.
Lately, the complaints about pvp have increased, a lot.
Something must be done.
Such a place could be very useful, albeit with some modifications.
I like to create a dedicated place, a place of battle and war.
It would be the turning point of PVP, a real change like never before.
Lately, the complaints about pvp have increased, a lot.
Something must be done.
Such a place could be very useful, albeit with some modifications.
I like to create a dedicated place, a place of battle and war.
Freya Syor
Sword Syorina
ITALIAN
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There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun