PvP Score and Ranking

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Oizys
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Re: PvP Score and Ranking

Post by Oizys »

It should be that those items do not drop.
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SK1976
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Re: PvP Score and Ranking

Post by SK1976 »

hi. Than please investigate this : viewtopic.php?t=18933&start=170

We havent sold or given back till it get investigated !

That means investigate that bug please !

But as i remember as the recolor was published it was a very low chance to drop recolored items. 0,01% or 0,001%. Maybe it was a very unlucky day for Ogric :(
Please investigate that bug, inform US here please and Ogric gets his item back :)
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Leone
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Re: PvP Score and Ranking

Post by Leone »

luckysteve
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Re: PvP Score and Ranking

Post by luckysteve »

I just started playing the game around a month ago.
And i thought playing MMORPG would be fun, because I can play with my friends.

I changed my mind.
Just having lower level means to be bullied by higher level player that enjoys being a psycho.

I enjoy peace, but some enjoy blood,
ah and a dropped item by the player that they kill, it feels like a "reward" for them, but it just simply a theft.

you know,
like, stealing candy from a baby, lol 😂😂

I'm not salty. I just see this game from another Point of View.
Last edited by luckysteve on Tue Jan 14, 2025 8:31 am, edited 3 times in total.
luckysteve
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Re: PvP Score and Ranking

Post by luckysteve »

I just thought about, how about creating a command

/duel <player name> ,

and the targetted player will got a message about duelinf from specific player... They can choose either refuse or accept.
if accept, then they begin attacking each other.

because PVP is meant to be LIKE THAT.
PVP should be a Gentleman vs Gentleman,

Not some lowly attack like "surprise attack" or "ambush" from some class that have advantage of it.
For example ,
Swordsman or Amazon lv 30 have first skill Always Hit. All they need is buying a dagger then stun the victim, then activating skill 1, then stun again, etc, etc, till the victim die.

Ogre just need to fish some to stun the victim, then activating their skill.

Archer or Huntress can stun too using their skill 3

Freya/Dwarf can still using Throwing Axe to stun the player, and even can use their skill 3 to run away from some crazy player.

Mages are the most potential to be the Victim, so they can just crying in the corner. First because they are slow, yet can't even stun anyone...
They are able to cast slow spell to run away, but doesn't mean any melee cannot catch up since they can abuse Speed Potion, then stun the mages.
I ever tried using mage just to kill a player. They can't even kill, just reduce the HP around half then no mana, lol
Last edited by luckysteve on Tue Jan 14, 2025 8:28 am, edited 3 times in total.
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Leone
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Re: PvP Score and Ranking

Post by Leone »

Mages around lv 30 are incredibly weak. No wonder you were killed. If you attack a player, as you suggest in your previous post, they are likely to attack you back.

There are plenty of experienced mage players on here who can advise you about mage tactics.

Just a thought, but if a player is an outlaw or in a clan, they can be attacked by higher level players.
luckysteve
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Re: PvP Score and Ranking

Post by luckysteve »

no, i'm not a fan of PvP. I remember enough back then I was attacked by 3 level higher.
so as a mage, i know i can't run, so the only option is just fighting back.

of course I can't win, they always fully equipped,
they already have some speed and unfreeze potions, ready to attack anytime.
Me, as a casual player, always not ready for it.
First is the bag only 20, minus 4 spells and some tools. and second is, the empty slot always for quest.

But PvPers mostly ready with one more backpack, and with 2 pets that's parked somewhere...

I remembered a player, he always roam around Silverwood 3,1, waiting for newbies to move to the city.
He always use speed potion, find a player, stun, and attack till die.
if level lower than 3, then lucky, he can't attack. otherwise he'll ambush first.

back then his level is still around 50ish, but the PvP already 100++ ??
what does it means if it's not by bullying the weak.

i remember too there is a player. he is a gentleman. If he want to PvP, he always ask first,
if the target accept, then duel begin.
after duel, whether he kill first, he always return the item to the target.

PvP and bully here is like the two side of the same coin...
I hope someday it can be fixed...
all i can enjoy in this game is are just, helping others, grinding trade skills, do quest, and leveling up
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Gullander
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Re: PvP Score and Ranking

Post by Gullander »

Each person must decide what kind of player they will be, but it does seem like aggression is more rewarded and even applauded over peaceful endeavors. That is the truth it seems, the killing of monsters isn't enough of battle to be had but with one another. We hear comments often that pvp is boring because beating another player isn't enough of a reward but one must have loot from their dead and sprawled out body before it goes to 0.0. That's the way it is I am afraid .

Let me say this, I am a peace loving fellow. When my kids were growing up they were only allowed to play games with death if they only hunted animals or only had beasts to dispatch. If it resembled killing humanity I didn't allow it. But when they got older, even though they were taught kinder and gentler ways, they chose to play many war games etc full of killing of humanity, and when we got Internet many pvp on line games. It was a choice they made I wasn't happy about and in the tenderness of youth I tried to give respect of others and human life found a disconnect when gaming. And I know some will say it's only a game no one ever gets hurt really, it is a challenge and if not desired an inconvenience at worst. But the emotions are real enough, feeling violated, threatened, angry about losing or angry about winning because no treasure dropped, or angry at certain groups and disrespectful of them.

But I remain in spite of the risks and things I choose not to be engaged in and still have fun and enjoy talking with friends. I reemphasize as I have many other times before the right for all players to play as they see fit and fits their own personality and conscience. If ever pvp gets too much for me or the game devolves into violent chaos I will simply quit and find something less stimulating to play! :D
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