New Clan Building

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New Clan Building

Yes
10
77%
No
3
23%
 
Total votes: 13
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FilipFT
Posts: 43
Joined: Mon Feb 01, 2021 11:13 am
Location: Serbia

Re: New Clan Building

Post by FilipFT »

Jdjsnaba wrote: Thu Feb 27, 2025 6:52 pm
Jdjsnaba wrote: Thu Feb 27, 2025 6:47 pm
FilipFT wrote: Thu Feb 27, 2025 3:38 pm

Well, it would be like a farm, without guards and unable to attack. That's my idea, but I'm always ready to listen to some more advice.
The game already has a farm, and adding something like it is pointless. I think it would just be a good warehouse. Just a building that does not attack, does not bring income to the clan. You can just store in items
I will explain why it is pointless to add a second type of farm. In general, farms are rarely used in clan bases. But if you add a farm with 500-600 places for things, then the old farm will be irrelevant. Then why would it be needed if you can build the same building, but with more space for things. Therefore, I believe that this should be an ordinary building that does not attack anyone and does not bring income to the clan.
You misunderstood me, I didn't mean to replace the farm, but to be like a farm that does not attack players and has no guards. Malt is already used only for storage.
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madmaniacal1
Posts: 1685
Joined: Mon May 23, 2016 12:29 am

Re: New Clan Building

Post by madmaniacal1 »

If this building gave no income, and had no damage to deal, nor any special crafts, I could see it being acceptable. However, such an addition should not increase the building limit of clans, so as to present a choice: storage or defense.
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Mirt
Posts: 16
Joined: Thu Oct 31, 2019 12:54 pm

Re: New Clan Building

Post by Mirt »

FilipFT wrote: Thu Feb 27, 2025 3:38 pm
Jdjsnaba wrote: Thu Feb 27, 2025 7:09 am The idea is good, but you described too poorly what this building will be. It is unknown whether it will have damage or guards. Whether this is a good idea or not depends on many factors. When I see a more detailed description I will vote
Well, it would be like a farm, without guards and unable to attack. That's my idea, but I'm always ready to listen to some more advice.
Having a storage is a great idea. And I think that the adding damage. Shouldn't be there are buildings built for defense and a building already in game for guards so I see no since in adding those to a building
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