Creating maps - NEW!
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- merisajan
- Posts: 980
- Joined: Sun Jun 10, 2018 10:49 am
Re: Creating maps - NEW!
What happy and beautiful cities They are good maps

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Meri(axe)
Meri inred (mage)
Danada ( bow)
Squirrelso (ogre)
Cherry (ogre)
Adre9aline (ogre)
Bank account
Ice meri
9icemeri
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DAGODY1
merisajan
And more i can't remember
Meri(axe)
Meri inred (mage)
Danada ( bow)
Squirrelso (ogre)
Cherry (ogre)
Adre9aline (ogre)
Bank account
Ice meri
9icemeri
Apple meri
Polic car 1
DAGODY1
merisajan
And more i can't remember
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ANTAG
- Posts: 53
- Joined: Tue May 31, 2022 2:20 pm
Re: Creating maps - NEW!
Even the chosen ones are not destined to reach them!
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- FilipFT
- Posts: 57
- Joined: Mon Feb 01, 2021 11:13 am
- Location: -1.10. DEEP UNDERGROUND
Re: Creating maps - NEW!
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Last edited by FilipFT on Fri Dec 12, 2025 2:26 am, edited 1 time in total.
Filip [Swordman]
Magista [Mage]
DevilDwarf [Dwarf]
Dark—Lord [Archer]
SERBIA
MAP MAKER
TESTER
Magista [Mage]
DevilDwarf [Dwarf]
Dark—Lord [Archer]
SERBIA
MAP MAKER
TESTER
- Akkilles
- Posts: 1983
- Joined: Sat Jan 06, 2018 11:55 pm
Re: Creating maps - NEW!
Game Admin
Akkilles ☆Active☆ but currently very busy.
(I'll answer when i have time)
--> I hope everyone the best in life.
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Akkilles ☆Active☆ but currently very busy.
(I'll answer when i have time)
--> I hope everyone the best in life.
With great
power
Comes great
Responsibility

GAME RULES
Forum Rules
- cotne7
- Posts: 738
- Joined: Sun Jun 05, 2016 5:52 pm
Re: Creating maps - NEW!
its long time we are without update,please bring new map and finish 3.5k gears sets
cotne7 Mage lvl 7777
cotne Archer lvl 200
tsotne0 ogre lvl 250
cotne Archer lvl 200
tsotne0 ogre lvl 250
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SwordBlade
- Posts: 8
- Joined: Thu Mar 28, 2024 1:31 pm
Re: Creating maps - NEW!
A small, isolated town called Balam, located in the eastern mountainous region of the New Continent, has recently become a haven for adventurers. They are drawn by a legend whispered from one curious soul to another "the legend of Liveseyd, the City of Miracles."
Far above the eastern cloudy peaks, Liveseyd was once among the greatest cities of the ancient world - a beacon of riches, glory, and unmatched innovation! But such brilliance did not last. The city fell into ruin, cursed and bound by the sins of its past. It is said that its people worshipped an unknown, enigmatic entity… and paid a terrible price.
Now, it is up to you, adventurer.
Explore the town of Balam, uncover the long-forgotten clues about the fallen city, and seek a path toward its lost treasures. But beware the truth behind Liveseyd may be far more dangerous than the promise of gold.
hello everyone, this is SwordBlade, first time making a map and I would like to hear your opinions as i am inexperienced, I am not that good at making such good and detailed maps but I am confident about the Lore/ Story I will bring, planning to make atleast 4-7 maps with chain quest and sidequests that is started from our little town called Balam, since the game is lacking new content so I would like to voluntarily help with my passion towards making a story. (and might have to alter the story a bit here and there as i go on, to make it fit in the world of FT)
Far above the eastern cloudy peaks, Liveseyd was once among the greatest cities of the ancient world - a beacon of riches, glory, and unmatched innovation! But such brilliance did not last. The city fell into ruin, cursed and bound by the sins of its past. It is said that its people worshipped an unknown, enigmatic entity… and paid a terrible price.
Now, it is up to you, adventurer.
Explore the town of Balam, uncover the long-forgotten clues about the fallen city, and seek a path toward its lost treasures. But beware the truth behind Liveseyd may be far more dangerous than the promise of gold.
hello everyone, this is SwordBlade, first time making a map and I would like to hear your opinions as i am inexperienced, I am not that good at making such good and detailed maps but I am confident about the Lore/ Story I will bring, planning to make atleast 4-7 maps with chain quest and sidequests that is started from our little town called Balam, since the game is lacking new content so I would like to voluntarily help with my passion towards making a story. (and might have to alter the story a bit here and there as i go on, to make it fit in the world of FT)
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- FilipFT
- Posts: 57
- Joined: Mon Feb 01, 2021 11:13 am
- Location: -1.10. DEEP UNDERGROUND
Re: Creating maps - NEW!
I have few questions:SwordBlade wrote: Wed Feb 25, 2026 1:17 am A small, isolated town called Balam, located in the eastern mountainous region of the New Continent, has recently become a haven for adventurers. They are drawn by a legend whispered from one curious soul to another "the legend of Liveseyd, the City of Miracles."
Far above the eastern cloudy peaks, Liveseyd was once among the greatest cities of the ancient world - a beacon of riches, glory, and unmatched innovation! But such brilliance did not last. The city fell into ruin, cursed and bound by the sins of its past. It is said that its people worshipped an unknown, enigmatic entity… and paid a terrible price.
Now, it is up to you, adventurer.
Explore the town of Balam, uncover the long-forgotten clues about the fallen city, and seek a path toward its lost treasures. But beware the truth behind Liveseyd may be far more dangerous than the promise of gold.
hello everyone, this is SwordBlade, first time making a map and I would like to hear your opinions as i am inexperienced, I am not that good at making such good and detailed maps but I am confident about the Lore/ Story I will bring, planning to make atleast 4-7 maps with chain quest and sidequests that is started from our little town called Balam, since the game is lacking new content so I would like to voluntarily help with my passion towards making a story. (and might have to alter the story a bit here and there as i go on, to make it fit in the world of FT)
1. Where is entrance? (Mean at your map. Where ppl will start.)
2. What monsters may be there?
3. Is it grind map, quests map or both?
Btw, as a begginer map look good. Hope you will realize you idea its sound good.
Filip [Swordman]
Magista [Mage]
DevilDwarf [Dwarf]
Dark—Lord [Archer]
SERBIA
MAP MAKER
TESTER
Magista [Mage]
DevilDwarf [Dwarf]
Dark—Lord [Archer]
SERBIA
MAP MAKER
TESTER
- Leone
- Posts: 5246
- Joined: Wed Aug 28, 2013 12:00 am
- Location: Ashdown Village
Re: Creating maps - NEW!
It looks to be a decent map with an interesting storyline overview. You need to start thinking about specific detail. Is it a standalone questline or does it fit in with existing quests? What level range are you aiming at? Can new players do the early parts at least to maintain interest?
I disagree with your statement about a recent lack of new content. There have been several new maps and new events introduced recently, and if you read the GM news posts you will see more is to follow.
I disagree with your statement about a recent lack of new content. There have been several new maps and new events introduced recently, and if you read the GM news posts you will see more is to follow.
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SwordBlade
- Posts: 8
- Joined: Thu Mar 28, 2024 1:31 pm
Re: Creating maps - NEW!
To answer Filips question the entrance will be located from the left side of the village, it is another map and through ship, will be making a decently sized town with corresponding quests on it, as for mobs on the town and village I haven't really decided yet but im leaning into it rogue adventures , bandits, spiders so it fits the lore i put into, and regarding the ruined city it depends on what i can do and what comp can give me but im leaning into the spectre mobs, ofcourse its for the lore.. as being grind oriented or quest map, the ruined city will be quest focused map with strong mobs, as for the town its grind with quests... anyways thanks for the support Filip!
For Leone tho, I've decided the village and ruined city would be a standalone chain-progression questline with side quests interconnected to the main progressive quest, as for the level range on the ruined city I'm quite conflicted about this and I would appreciate a suggestion for this, for the new players, the town will be suitable for them as im planning it to be for low level players, I will include dialogue that provides clues on how to activate the ruined city quest so that once they reach the appropriate level, they can begin that questline:)
For Leone tho, I've decided the village and ruined city would be a standalone chain-progression questline with side quests interconnected to the main progressive quest, as for the level range on the ruined city I'm quite conflicted about this and I would appreciate a suggestion for this, for the new players, the town will be suitable for them as im planning it to be for low level players, I will include dialogue that provides clues on how to activate the ruined city quest so that once they reach the appropriate level, they can begin that questline:)
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mYHome
- Posts: 314
- Joined: Fri Jun 18, 2021 7:05 pm
- Location: Ukraine
Re: Creating maps - NEW!
I create just for fun when I'm bored. 
Maybe my maps will inspire someone to create one.
Maybe my maps will inspire someone to create one.
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