With some of the visual enhancement of maps perhaps some adjustments of npc etc might follow, and other adjustments such as:
For instance now that the blacksmith shop at 1 -1 is enclosed by fencing , the blacksmith NPC should become stationary rather than spawning at various distances from his forge .
Rocks should be removed on QM map in the tarantula spawn zone for two reasons. 1. Players are mining and killing tarantulas which prohibits players availability to do the 300 quest and 2. To carry 30 planks or 30 steel ingots to the quarter master requires for many players some pet to do it. The spawns above the entrance often crawl down making lower level players with pets not able to get by or lose their pet. They aren't trying to spawn anything themselves but simply follow the safe path...and at entrance only path.
Rocks and trees ..now hidden in quartermaster room at the pathway to the forge area entrance, that are able to be mined or chopped need removed as it causes a blockade to the qm room by players and their pets. There are plenty of trees and rocks outside.
There I said it! Maybe other suggestions because of map set up can be added to this post.
Adjustments to new enhanced maps
Moderators: Leone, Game Administrators, Forum Manager
- Gullander
- Posts: 1596
- Joined: Mon Mar 12, 2018 6:34 pm
- Location: Gladsheim
Adjustments to new enhanced maps
Retired