FT 9.1.1

stay tuned

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SK1976
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Re: FT 9.1.1

Post by SK1976 »

Here are aktualy bugs:

- NPCs are invisible
- OBJECTS are invisible
- PLAYERS are invisible
- Pets not Parking sometimes
- TOWERS not tapable for inventury
- Game is lagging a lot on many devices
- Dialy kills counting double ! 1 kill = 2 kills !


Need to relog and all works again !
Mostely its after we come out of a building/smith or when we swapping maps !

-In Clan we can not tap on towers - only shows us an "i", not the inventury or the other.
After a relog its hard to tap, but it works. Should be checket !
- When we leaving a smith (at most to see at the moment on the new map where is the material) objects (NPCs,players,recources) are invisble and cant be seen.
after a relog all is working again.
- Pets parking is a cramp.
sometimes its the same like at the towers/buildings/houses and so on.
it shows us only the "i" or we cant tap it like at the towers.
only after a relog its all available again.

- THE DAILIES:
I think noone has recognized it.
kills counting double !

and maybe some more bugs i will find soon !

I have installed the newest version and i am beta-tester !

Have fun on fixing these problems !!!

greetings...

SK :(
DUKE of SK-Clan
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SK1976
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Re: FT 9.1.1

Post by SK1976 »

another bug is we can not go stairs down/up when the bug of tapping is aktive.
need to relog too. after relog it works again !
It happends sporadically allways. i dont know if there is a system behind it.
Another problem is the NPC in the bloodmap where are the recources.
Arond that NPC are campfires.
When we go there and try to tap the NPC we are in the crafting-menu of the campfire.
When we go out there we can not tap the NPC anylonger.
Have to relog and than it works. Ah... "tap to move" is ON.

The same effect is at the bees island when we travel with the Bat.
We atre on that island and we tap on the NPC to leave that map, but that NPC is to close to the shop and we are landing in the shop-menu.
After we leave that shop we can not talk to the NPC. Its the same effect like that NPC in the bloodmap what i told from.

After relog it works.

I think its on many more places that problem.

Another one is that we can run UNDER Objects like stairs.

I had the effect that i stayed at the ladder to leave the bloodmaps-dungeon where the recourses are in, and cant tap on the ladder.
Cant come out. Only after the relog it worked again.

Worse is that allways NPCs are invisible and cant be seen. They are there because we are stopping in front of them, but they are invisble.

For players what have not much knowledge from game its a stupid bug and need to be fixed soon as possible, because low level or new players need to see the NPCs for tasks or something more.
Its crazy when we are in danger with pets and we can not leave a danger zone, because we can not walk through doors or can not climb ladders or can not go stairs up or down.
We dont know if a smith is working...an NPC is not talking on new quests because they are invisvle.
Objects are hided and can not been seen from quests.
Resources na not be picked because they are invisble.
and so on and so on...

New Objects are placed like Bridges that can not be crossed !
New Objects are placed like ladders that can not be climbed !
New Objects are placed like doors that can not be entered !

What is that. All Objects to be used are can not be used !!!

I am stucking in the bloodmap because i can not come out because of objects can ot be used.

I tried many times relogging ... nothing !!!

Stairs are not working to leave that map !
I cant leave the dungeon :(


FIX IT please as fast as it possible !


Its a big negative for an update like that. Sry to say that, but i speak for ALL players in game i think.


I hope these reports are helping the developer a bit to fix it all.

It should be announced here what got fixed of it !

Leave a bug-fix report here please !


Greetings...SK :(
DUKE of SK-Clan
baolijia
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Joined: Sun May 19, 2024 3:22 pm

Re: FT 9.1.1

Post by baolijia »

I always thought I was the only one who had this problem, hahaha. Also, when there are monsters around, if you log out and then log back in, your pet won't move over. I don't know if it's because the logout failed or something else; there's also the movement bug - in the old version you could log out to fix this, but now sometimes logging out still doesn't solve the issue.
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FilipFT
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Re: FT 9.1.1

Post by FilipFT »

baolijia wrote: Sat May 30, 2026 7:36 pm I always thought I was the only one who had this problem, hahaha. Also, when there are monsters around, if you log out and then log back in, your pet won't move over. I don't know if it's because the logout failed or something else; there's also the movement bug - in the old version you could log out to fix this, but now sometimes logging out still doesn't solve the issue.
Its work like at FT9 when he had black screen if monsters or player in pvp attacked u. When u log off whait 10sec then log back and pets will be near you. Work lile befor just without blackscreen.
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Akkilles
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Re: FT 9.1.1

Post by Akkilles »

We understand that bugs and issues can be frustrating, and we appreciate everyone who takes the time to report them.
Please keep in mind that our staff and developers are real people with jobs, families, and responsibilities outside of the game. We are not available 24/7, and while we always do our best to investigate and fix issues as quickly as possible, some problems simply take time to resolve.

Aggressive, hostile, or disrespectful messages do not help the process and make it harder to maintain a positive community. Constructive feedback and detailed bug reports, on the other hand, are always welcome and greatly appreciated.

Please continue submitting reports whenever you encounter issues. We review them and work on fixes as quickly as we can. Mistakes and unexpected problems can happen from time to time, but if there is a clear issue that has negatively affected players, we will do our best to provide appropriate compensation when warranted.
Thank you for your patience, understanding, and continued support.
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