randomised spawn 24hrs a day
Moderator: Game Administrators
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- Posts: 275
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randomised spawn 24hrs a day
The library map (top right map) has some open land to the left, I think it would be epic if there was a gate to enter this land and in this land was every monster on game spawned 24/7 so there was a constant spawn of red spiders all the way up to Cyclops on a randomised spawn constantly. I reckon the place would be packed ans everyone would be in there. Also make none PvP. I could see this idea going a long way
"I fought the LAW and the, the LAW won"
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Re: randomised spawn 24hrs a day
Edit. By randomised what i mean is every mob spawned behind the gates on a consrant spawn in a different place all the time. Will be fun
"I fought the LAW and the, the LAW won"
- kasper4sale
- Posts: 58
- Joined: Sat Aug 24, 2013 12:00 am
Re: randomised spawn 24hrs a day
Or even bosses that spawn every so often, hourly or something
- saab
- Posts: 50
- Joined: Wed Feb 26, 2014 10:41 am
- Location: Planet Arrakis / Europe
Re: randomised spawn 24hrs a day
I totally support this idea.
A good spawn map for leveling up, where PvP is disabled, is highly necessary. Especially until class balance, PvP and outlaw issues are all solved, which I don't foresee in the near future.
A good spawn map for leveling up, where PvP is disabled, is highly necessary. Especially until class balance, PvP and outlaw issues are all solved, which I don't foresee in the near future.
Muad'Dib - lvl 185 mage
Duncan Idaho - lvl 140 swordsman
Jethro Tull - lvl 130 archer
Hungarian translator
Duncan Idaho - lvl 140 swordsman
Jethro Tull - lvl 130 archer
Hungarian translator
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- Location: England
Re: randomised spawn 24hrs a day
A heaven for outlaws...saab wrote:I totally support this idea.
A good spawn map for leveling up, where PvP is disabled, is highly necessary. Especially until class balance, PvP and outlaw issues are all solved, which I don't foresee in the near future.
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- Joined: Sat Mar 08, 2014 2:12 am
Re: randomised spawn 24hrs a day
I like it, non PvP for all BUT outlaws because we all know 90% of outlaws take advantage of other players the defensive outlaw isn't much the case anymore cuz everybody smartened up for the most part, i only see new players wrongfully outlawed til they learn how to prevent it
All the old knives that have rusted in my back, I drive into yours.
- Secular
- Posts: 347
- Joined: Wed Aug 21, 2013 12:00 am
- Location: The Sword Coast
Re: randomised spawn 24hrs a day
I think it would be cool if there was some type of survival 'mini-game' where players take on increasingly stronger waves until say 50 or so & a gold and/or EXP prize is awarded based on your completion time.
Some neat suggestions could be molded from this idea, interesting Mike.
Some neat suggestions could be molded from this idea, interesting Mike.

Sarevok - Lv. 169 Swordsman
Sithis - Lv. 270 Archer
Sithis - Lv. 270 Archer
- saab
- Posts: 50
- Joined: Wed Feb 26, 2014 10:41 am
- Location: Planet Arrakis / Europe
Re: randomised spawn 24hrs a day
A heaven for everyone else who don't like PvP, too, I would add.Elia wrote:A heaven for outlaws...saab wrote:I totally support this idea.
A good spawn map for leveling up, where PvP is disabled, is highly necessary. Especially until class balance, PvP and outlaw issues are all solved, which I don't foresee in the near future.
But banning outlaws is, of course, a good idea. Provided it's not too difficult to implement. A wall with a gate where only non-outlaws are permitted to pass might solve this. Or PvP could be disabled for all but against outlaws.
Muad'Dib - lvl 185 mage
Duncan Idaho - lvl 140 swordsman
Jethro Tull - lvl 130 archer
Hungarian translator
Duncan Idaho - lvl 140 swordsman
Jethro Tull - lvl 130 archer
Hungarian translator